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My general rule of thumb, lets use the Easy Shed as an example.
The base of each pylon you will see a block. I typically make sure 'all' of those blocks are just under the surface.
If that leads some to be 'buried' and some above ground then you're on a slope. Just can't be avoid you'll have to do some ground leveling around the building.
That said, I typically will create a save point.
TURN OFF AUTO SAVE.
Then level the ground as much as you can and place the building after.
If all is well and you like it, turn on auto save and save.
Agree with TybeeMutt, but I added one step further:
Since landscaping near a bldg is not always possible, I removed the bldg, to get it out of the way, and then landscaped the area to get the ground height just like I want it.
Replace the bldg and - everything looks & works great ...
Downside is it costs extra $$$ to do the bldg twice.
I haven't had it happen with any others, except ONE horse stall mod. And that one wouldn't let you dismount the horse of all things.
Also you can use buildings to landscape. Its easier than using the landscape tool.
But even if you do it this way, for sure, do the SAVE and turn off AUTO-SAVE before you make any changes. The landscape tool can be fickle as well.
If I am not mistaken, there is a mod that will allow you to place buildings without conflict. I cannot remember the exact name of the mod, but try to search "placing building" or some variant and see if anything comes up. I hope I am not mixing up with another game which I know this is a thing.