Farming Simulator 19

Farming Simulator 19

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VonArens Mar 26, 2020 @ 5:14pm
Horse Helper + Seasons = Still broken ?
I seem to remember something about the mod not actually doing much to the horses when also using Seasons, and was wondering if that still was the case ?

In my current game I do pay for training everyday at 23:00 and their riding needs gets filled, but their value is still zero and their fitness keeps dropping.
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Showing 1-11 of 11 comments
Biggles Mar 26, 2020 @ 5:28pm 
The stand-alone Horse Helper doesn't work with Seasons. If you install the GlobalCompany mod, it has a built-in Horse Helper that works with Seasons
PS did I read YOUR POST RIGHT????
Last edited by Biggles; Mar 26, 2020 @ 5:29pm
VonArens Mar 26, 2020 @ 5:30pm 
Originally posted by Earl Grey:
The stand-alone Horse Helper doesn't work with Seasons. If you install the GlobalCompany mod, it has a built-in Horse Helper that works with Seasons
PS did I read YOUR POST RIGHT????

I'm using the built-in Horse Helper (since I recall the original issues being with the standalone version), but the before mentioned issues still occur.

PS, yes you did :)
Biggles Mar 26, 2020 @ 5:37pm 
Originally posted by VonArens:
Originally posted by Earl Grey:
The stand-alone Horse Helper doesn't work with Seasons. If you install the GlobalCompany mod, it has a built-in Horse Helper that works with Seasons
PS did I read YOUR POST RIGHT????

I'm using the built-in Horse Helper (since I recall the original issues being with the standalone version), but the before mentioned issues still occur.

PS, yes you did :)

Their value will always be zero, as with the seasons mod you do not own the horse - you are paid for training and caring for it.
The fitness will go to 100% at 23:00 hrs as does the Daily Riding - but fitness will begin to drop off throughout the day.
VonArens Mar 26, 2020 @ 5:41pm 
Originally posted by Earl Grey:

Their value will always be zero, as with the seasons mod you do not own the horse - you are paid for training and caring for it.
The fitness will go to 100% at 23:00 hrs as does the Daily Riding - but fitness will begin to drop off throughout the day.

Ah ok I havent paid attention to whether their fitness did go up at 23:00 only if their riding needs were met, will take a look to make sure next time.

Tyvm so far :)
BCS Mar 27, 2020 @ 7:27am 
Originally posted by Earl Grey:
The stand-alone Horse Helper doesn't work with Seasons. If you install the GlobalCompany mod, it has a built-in Horse Helper that works with Seasons
PS did I read YOUR POST RIGHT????

i had that problem too, i have deleted the Global Company mods, but i still had it. I have figured out that the Grow Control mod also cost problems with the Seasons mod,

So now i have the Seasons mod and the Horsehelper mod together and that works perfect for me. I play with it on the latest Eastbridge Hills map
VonArens Mar 28, 2020 @ 4:42am 
I checked the horses fitness again the next time it went past 23:00, while the other stats go up to 100% fitness stays the same and then drops the following day.

I guess as long as there isnt any consequence to a declining fitness stat I can just ignore it. :)
Biggles Mar 28, 2020 @ 5:16am 
I removed the Horse Paddock from the map and replaced it with another sheep pen... I don't like the GlobalCompany mod and the standalone Horsehelper mod doesn't work properly with Seasons. I found the Horses to be a chore without the Horsehelper mod (which is why I changed to more sheep).
LITTLEKING May 29, 2020 @ 1:39pm 
Originally posted by Earl Grey:
The stand-alone Horse Helper doesn't work with Seasons. If you install the GlobalCompany mod, it has a built-in Horse Helper that works with Seasons
PS did I read YOUR POST RIGHT????
Does the built in horse help in global company work the same way. i am asking because i was trying to install horse helper but it keeps crashing my game. so if i can just get a mod that is already in the game that would be great
VonArens May 29, 2020 @ 2:19pm 
Originally posted by LITTLEKING:
Does the built in horse help in global company work the same way. i am asking because i was trying to install horse helper but it keeps crashing my game. so if i can just get a mod that is already in the game that would be great

As far as I know they are the same thing, and considering the things you can do with Global Company (production buildings etc etc) I would stick to the GC one.

PS, I havent played in a while so I dunno on the status of the horse helper (standalone or GC built-in) working with Seasons.
Frank May 29, 2020 @ 10:54pm 
I have played FS for many years with and without mods, I would like to state that I have no desire to become a mod maker but do have a lot of respect for those who are. I'll take this opportunity to thank all mod makers for their efforts because most of their work is truly awesome. Having said that I'm also somewhat disappointed that none of them have figured out how to put together an exercise wheel like the realistic one used in real horse farms to bolster a horse's fitness, we all know that big horse farms do not ride each and every horse every day to keep their fitness up so why would the makers of this game who say they strive for realism add horses and force us to do just that? It is actually a lot of fun to ride a horse every now and then but 20/30 horses, it would be quite boring. I really do hope someone comes up with an idea in how to fix that.
cwattyeso May 30, 2020 @ 3:47am 
There is a fix for the Global Company Horse Helper to work with Seasons installed. You need to open up the Horse Helper script within the mod and change one small section of code.

Open up the GC_HorseHelper.lua file within the Additionals Folder in the mod, NotePad++ or any other text editor should be able to do this. Find the section that reads:

if animal.subType ~= nil and animal.subType.livery ~= nil and animal.subType.livery.income ~= nil then
price = animal.subType.livery.income * 0.3;
animal.ridingScale = 1;
else
animal.ridingTimerSent = animal.DAILY_TARGET_RIDING_TIME;
animal.ridingTimer = animal.DAILY_TARGET_RIDING_TIME;
end;

and what you need to do is change that so it says this instead:

if animal.subType ~= nil and animal.subType.livery ~= nil and animal.subType.livery.income ~= nil then
price = animal.subType.livery.income * 0.3;
animal.ridingScale = 1;
animal.ridingTimerSent = animal.DAILY_TARGET_RIDING_TIME;
animal.ridingTimer = animal.DAILY_TARGET_RIDING_TIME;
else
animal.ridingTimerSent = animal.DAILY_TARGET_RIDING_TIME;
animal.ridingTimer = animal.DAILY_TARGET_RIDING_TIME;
end;

Save the file and now when you load up the game, you'll find the Horse Helper does what it's supposed to do.

One other thing to mention is that when playing with Seasons installed Horses will show with Zero Value, because in Seasons you do not own the horses, you are just providing a stabling service, so they will always show with Zero Value because you can't sell them. You get paid a fee based on how well cared for they are instead, and if their health/fitness goes down then you receive a lower fee. If they die, you get penalised quite a large fee for the horse.
Last edited by cwattyeso; May 30, 2020 @ 3:51am
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Date Posted: Mar 26, 2020 @ 5:14pm
Posts: 11