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This! - I heard about it on Mr Sealy P's channel and thought at the time I won't be doing that. Would be better the land had a value and then costs more depending on the state of the crop and crop type - if empty, basic value, if ready to harvest then +25% more. something like that.
But if you're playing on console, then they can't edit the xml.
yeah that would be fair, the seller has done the job and he should get the harvest, nothing else would be fair :)
Agreed. Hopefully devs are reading this
Done it a few times. Although it feels like cheating, the game economy could've used a few tweaks. If you want to do make even more profit, be sure to do a few fertilizing missions before you buy the field. :P
Additionally, this glitch has always been there in previous versions. Although you could never sell land, the price of buying a field was the same, regardless of anything growing on the fields. I always buy fields whenever they have crops planted on them, and in FS17 I always did a fertilizing mission before buying the field. The only new thing in FS19 is the option to sell fields.
Additionally there are no placable that generate money like windmills, the payout for contracts is a lot lower than in FS17, fields now need to be fertilized twice and lime is pretty expensive as well.
I play with lime, weeds, and crop destruction disabled; I really play game game at the easiest possible way, but still think the progression (money earning) is pretty low. I wouldn't have disabled lime if the game economy was more forgiving.
With all respect for those people who want a realistic and more challenging gameplay, do not enforce this upon the more casual players who enjoy a more forgiving gameplay.
I have purchased farm acreage and then had a local farmer remove the crop and plant grass to prevent soil erosion.
Also the land prices in FS19 are too expensive. As an example, farm acreage in my state can be purchased from $900 to $5000 per acre. Most acreage is in the $2500 range. At that price point a hectare would be about $6200 not the $60000 FS19 charges. When I play a mod map one of the first things I do is adjust the price per hectare.
At least we have a choice to change the level of difficulty now and those of us on PC can tweak the game further to get the experience we prefer. As many have said, we can all play as we want without effecting others. Personally, I want to do one play through with the game as Giants intended.
Fs19 does not use real prices in anything also you can change the currency to whatever you like but the amount of money does not change, thsi means that its simplified to the extent that prices and such cannot be taken seriously at all, I wish though that they went that extra mile and made the economy just alittle more reaslistic, but I guess they never will, tbh this game should never be called a "Simulator"