Farming Simulator 19

Farming Simulator 19

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Terroristhawk Dec 28, 2018 @ 10:50am
Is there any way to empty water out of the water tank?
Is there any way to empty water out of the combined milk/water tank? Like MKS 8.

Assuming I have filled it with water and watered the animals and then want to transport some milk

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Showing 1-9 of 9 comments
Fortier90 Mar 30, 2019 @ 11:47pm 
up!
same here!
Terroristhawk Mar 31, 2019 @ 2:38am 
Does not seem to be a way. Do not know.
Willow Rivers Mar 31, 2019 @ 6:08am 
Only way to empty it would be to reset it to the store, all contents it will be removed. There is no manual unload on the tankers.

Best thing is to have 2 tankers, one for water and one for milk.
Last edited by Willow Rivers; Mar 31, 2019 @ 6:08am
Bromstine Oct 20, 2022 @ 10:09am 
I'm astonished that there isn't (apparently) a mod for it at least.
EasyDevControls will do this if I remember correctly.
Pizzahunter Oct 25, 2022 @ 1:43am 
Easy Dev Console will allow you to do this, among many other things. There is an icon that looks like a vehicle, under this tab you can reset the contents, or fill it. Other than that, do like Willow Rivers said, reset it to the store.
Last edited by Pizzahunter; Oct 25, 2022 @ 1:44am
Terroristhawk Oct 25, 2022 @ 9:41am 
This thread is from 2019.
Psycho Oct 26, 2022 @ 12:27am 
Originally posted by Terroristhawk:
This thread is from 2019.
Ok, so you cared enough to reply with a zero-effort snarky slapdown, but not to actually bother answering the question. Why waste everyone's time? claps

So, I'll put my money where my mouth is. I recall having this issue a long long time ago and checking forums it seems it still has not really been answered or fixed.

Testing with various options and the Lizard MKS8:

Solutions
Edit:
0. As above, EasyDevControls are probably the best and quickest solution. Thanks to Mark and Bromstine.

1. Reset as above, but then your trailer disappears and you have to drive off and get it back. Annoying.

2. Use a tank attachment that offers area refill. Tested ok: https://www.farming-simulator.com/mod.php?lang=en&mod_id=124705
When you get close to one of these (that isn't full) you will get a Overload' option, the fluid (water) will transfer to the tank. Naturally if you wanted to duel-fluid it each way you'd need to make sure that the tank supports both fluids, or mod it's FillType so it does. You can also do it in reverse by picking it up and 'Refill' from the water trailer to drain it out.

Just leave the transfer tank near where you would want to swap over and dump the water into it to use elsewhere then refill with milk. That IBC tank is real cheap, portable and well worth the savings in hassle over having to retrieve a reset trailer.

Note that this only seems to work with attachable tank/trailer types like the one above. I did not have any success with pallet-type IBC tanks despite them having refill and discharge nozzles. I am pretty sure that dual MKS8's won't work this way.

3. Use a multi-sell point like https://farming-simulator.com/mod.php?lang=en&mod_id=147449 which accepts any cargo. You won't get any money for it but you really just want to empty the tanker out, and this is a fairly cheap and elegant solution that gives you another sell point to game high demand.
Credit: Boots@GiantsForum https://forum.giants-software.com/viewtopic.php?t=157268

4. Attachments like this one https://www.farming-simulator.com/mod.php?lang=en&mod_id=151294 have
canDischargeToGround="true"
in their 'dischargeNode node' XML. However the trick here is that of course, water is not a heapable or dumpable filltype, not even back into the refill point. So you get either "you don't own this land" or "action not available here".

I put that flag into the MKS8 dischargeNode at "\steamapps\common\Farming Simulator 19\data\vehicles\lizard\mks8\mks8.xml" anyway just for testing, no go. I am pretty sure that a modding wizard would be able to trick it into discharging to the void, but I wasn't able to. Nor was I able to find anyone who did, asides from some esoteric Luadoc discussion about .i3d geometry and getCanDischargeToGround, but no practical examples.
Last edited by Psycho; Oct 26, 2022 @ 2:59pm
Terroristhawk Oct 26, 2022 @ 9:10am 
Originally posted by Psycho:
Originally posted by Terroristhawk:
This thread is from 2019.
Ok, so you cared enough to reply with a zero-effort snarky slapdown, but not to actually bother answering the question. Why waste everyone's time? claps

So, I'll put my money where my mouth is. I recall having this issue a long long time ago and checking forums it seems it still has not really been answered or fixed.

Testing with various options and the Lizard MKS8:

Solutions
1. Reset as above, but then your trailer disappears and you have to drive off and get it back. Annoying.

2. Use a tank attachment that offers area refill. Tested ok: https://www.farming-simulator.com/mod.php?lang=en&mod_id=124705
When you get close to one of these (that isn't full) you will get a Overload' option, the fluid (water) will transfer to the tank. Naturally if you wanted to duel-fluid it each way you'd need to make sure that the tank supports both fluids, or mod it's FillType so it does. You can also do it in reverse by picking it up and 'Refill' from the water trailer to drain it out.

Just leave the transfer tank near where you would want to swap over and dump the water into it to use elsewhere then refill with milk. That IBC tank is real cheap, portable and well worth the savings in hassle over having to retrieve a reset trailer.

Note that this only seems to work with attachable tank/trailer types like the one above. I did not have any success with pallet-type IBC tanks despite them having refill and discharge nozzles. I am pretty sure that dual MKS8's won't work this way.

3. Use a multi-sell point like https://farming-simulator.com/mod.php?lang=en&mod_id=147449 which accepts any cargo. You won't get any money for it but you really just want to empty the tanker out, and this is a fairly cheap and elegant solution that gives you another sell point to game high demand.
Credit: Boots@GiantsForum https://forum.giants-software.com/viewtopic.php?t=157268

4. Attachments like this one https://www.farming-simulator.com/mod.php?lang=en&mod_id=151294 have
canDischargeToGround="true"
in their 'dischargeNode node' XML. However the trick here is that of course, water is not a heapable or dumpable filltype, not even back into the refill point. So you get either "you don't own this land" or "action not available here".

I put that flag into the MKS8 dischargeNode at "\steamapps\common\Farming Simulator 19\data\vehicles\lizard\mks8\mks8.xml" anyway just for testing, no go. I am pretty sure that a modding wizard would be able to trick it into discharging to the void, but I wasn't able to. Nor was I able to find anyone who did, asides from some esoteric Luadoc discussion about .i3d geometry and getCanDischargeToGround, but no practical examples.


I do not even play this game anymore, everyone is playing FS22.
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Date Posted: Dec 28, 2018 @ 10:50am
Posts: 9