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The difference between cultivating and ploughing is that cultivating breaks up and turns the surface layer to make a nice, smooth area for the drills, whereas ploughing digs deep to dig up nutrients and keep the soil from getting too hard. Previously it needed to be done every third harvest, however I think they changed its requirement to only after corn, beets and potatoes if memory serves.
These things are mentioned in the information pages in the Esc menu, along with how pretty much everything works in game. Lot of good information there.
After plowing or spreading lime, you need to cultivate the field. Only then can you sow or plant the crop. You spread fertilizer twice in a field at different growth stages.
There are some sowers that will cultivate, fertlize, and sow all in one pass.
Alkaline. It has other uses aside from raising the pH, but that's one of the main reasons.
The effects of agricultural lime on soil are: it increases the pH of acidic soil (the lower the pH the more acidic the soil); in other words, soil acidity is reduced and alkalinity increased. it provides a source of calcium and magnesium for plants. it permits improved water penetration for acidic soils.
neat and concise and helpful to new people :)
in game its just somthing you spread after every 3rd harvest, the rest doesnt matter and is not simulated yet :)
opposed to three runs with plow, cultivator and seeder and got the same number out on the harvest. With the above in mind if the periodic plowing and lime are off then they have no impact on your crop, not even 1%
if you had it off but it still effected yield why have an off button, you could just not do them and get the exact same effect? as they are nothing more then colors on the map if you dont dont have that option. The turn them off button almost certainly would also adjust the yields to compensate for the player not wanting to engage in those realism settings.