Farming Simulator 19

Farming Simulator 19

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Sigmund Dec 1, 2018 @ 9:51am
Request: Higher Capacity Lime Spreaders
Hi Giants, loving the game, but i was wondering if it would be possible to introduce a lime spreader with more liters capacity (but of course modeled out of a real life existing machine).

The Bredal K165 with it's 18950 Liters is nice but, when dealing with the big/very big fields , multiple refills are required.

I know this can be easily solved by bringing a 59,000 L trailer full of lime periodically to your farm to help refill, or simply drive the Bredal to a Lime station. But it would be nice if we had the option for a bigger Lime spreader :)

If you guys are too busy making FS21 then don't worry about this request :)
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Showing 16-30 of 32 comments
Tiger Dec 1, 2018 @ 11:43am 
Well the problem might be just the amount of lime the game uses, not the method of spreading, but yeah part of farming and farming in the game is to have an organised system for storage and refilling of the needed materials.

stevesone Dec 1, 2018 @ 2:44pm 
Or just do an edit on the base game model fill capacity very simple to do
stevesone Dec 1, 2018 @ 2:45pm 
I will do it for you and post link if you want
Tiger Dec 1, 2018 @ 3:10pm 
yeah but they said they do not use non giants mods, so yeah, they could fix this easily with in the game play of the game or with mods but they choose not to.
cwattyeso Dec 1, 2018 @ 4:22pm 
The Talented Farming Simulator modder Stevie (Known for his excellent FS17 Maps) has been releasing some 'Fixed' versions of stuff in the game. He has done a version of the Bredal K165, which you can customise the colours of when purchasing, has beacon lights attached and he's fixed the consumption issue when using Fertiliser or Lime to make it a bit more efficient and not use it's entire tank on a single row of a small field.

The only problem with the Mod is that for some bizarre reason you can't unload it when it has either Fertiliser or Lime in it, and the only way you can switch to the other filltype is when the machine is empty.
I am also requesting this feature. I combined 3 fields together(17,18,19 on fellsbrunn) and I have to refill the Bredal MULTIPLE times.
margalus Dec 1, 2018 @ 4:54pm 
Originally posted by Dark Memegician:
I am also requesting this feature. I combined 3 fields together(17,18,19 on fellsbrunn) and I have to refill the Bredal MULTIPLE times.

You are going to have to look to mods. This is a simulator, the way it is right now is realistic, it takes tons of lime per acre in real life and is hard time consuming work because of the quantities involved. The devs aren't going to do something that is not realistic.
Last edited by margalus; Dec 1, 2018 @ 4:54pm
Originally posted by margalus:
Originally posted by Dark Memegician:
I am also requesting this feature. I combined 3 fields together(17,18,19 on fellsbrunn) and I have to refill the Bredal MULTIPLE times.

You are going to have to look to mods. This is a simulator, the way it is right now is realistic, it takes tons of lime per acre in real life and is hard time consuming work because of the quantities involved. The devs aren't going to do something that is not realistic.
Ok I see your point. I guess I will fill up the 59,000 Grampe trailer and use the belt system to make it easier.. even then, thats only 3 full size Bredal 165 trailers of Lime before refilling the Krampe trailer..
Tiger Dec 1, 2018 @ 5:21pm 
Originally posted by Dark Memegician:
Originally posted by margalus:

You are going to have to look to mods. This is a simulator, the way it is right now is realistic, it takes tons of lime per acre in real life and is hard time consuming work because of the quantities involved. The devs aren't going to do something that is not realistic.
Ok I see your point. I guess I will fill up the 59,000 Grampe trailer and use the belt system to make it easier.. even then, thats only 3 full size Bredal 165 trailers of Lime before refilling the Krampe trailer..

try using liquid slurry as fertilizer, i had to refil the biggest modded or base game tanker i had over 10 times to do one medium sized field for the map i was on, and that filled the actual slurry sprayer alittle more times on top of that.

that is the way things work unfortunatly.
Originally posted by Tiger:
Originally posted by Dark Memegician:
Ok I see your point. I guess I will fill up the 59,000 Grampe trailer and use the belt system to make it easier.. even then, thats only 3 full size Bredal 165 trailers of Lime before refilling the Krampe trailer..

try using liquid slurry as fertilizer, i had to refil the biggest modded or base game tanker i had over 10 times to do one medium sized field for the map i was on, and that filled the actual slurry sprayer alittle more times on top of that.

that is the way things work unfortunatly.
I will try this but only have about 12,000 l of slurry currently as I only just recently got cows. It will be fun buying a slurry/manure spreader but for now I am waiting until I have more of it for the purchase to make sense. I only have 22 cows btw.
Last edited by Lord of Asswood III; Dec 1, 2018 @ 5:23pm
Tiger Dec 1, 2018 @ 5:25pm 
Originally posted by Dark Memegician:
Originally posted by Tiger:

try using liquid slurry as fertilizer, i had to refil the biggest modded or base game tanker i had over 10 times to do one medium sized field for the map i was on, and that filled the actual slurry sprayer alittle more times on top of that.

that is the way things work unfortunatly.
I will try this but only have about 12,000 l of slurry currently as I onlly just recently got cows. It will be fun buying a clurry/manure spreader but for now I am waiting until I have more of it for the purhcase to make sense. I only have 22 cows btw.

sorry should have pointed out that was fs2017, not done it in 2019 yet
Originally posted by Tiger:
Originally posted by Dark Memegician:
I will try this but only have about 12,000 l of slurry currently as I onlly just recently got cows. It will be fun buying a clurry/manure spreader but for now I am waiting until I have more of it for the purhcase to make sense. I only have 22 cows btw.

sorry should have pointed out that was fs2017, not done it in 2019 yet
It will be good once I get those 2 things(manure/slurry spreader) because then I will save on fertilizing costs.
Tiger Dec 1, 2018 @ 5:36pm 
you need 100s of cows just to make enough to fertilize a small field completly in the maps i would usually play once they are updated to the new game. so yeah, it saves on costs but not always on actual time and effort.
rhwilson1953 Dec 1, 2018 @ 7:10pm 
Originally posted by margalus:
Originally posted by Dark Memegician:
I am also requesting this feature. I combined 3 fields together(17,18,19 on fellsbrunn) and I have to refill the Bredal MULTIPLE times.

You are going to have to look to mods. This is a simulator, the way it is right now is realistic, it takes tons of lime per acre in real life and is hard time consuming work because of the quantities involved. The devs aren't going to do something that is not realistic.


That's a huge joke. If the developers are not going to do sometning not realistic then why are the gross weights of trailers, the volume of harvestors, trailers, seeders, etc, and the amount of fuel the tanks of equipment so far over what is legal on the roads and the structural limits of the equipment?

The yield of crops per acre/hectre is off quite a lot, too.

While traveling on roads and open ground, the speeds of the tractors and harvesters is considerably over what can be safely controlled in real life.

When pulling an implement doing tillage, and disengage the clutch on gear drive, or shift the hydralic transmission to neutral, the tractor will come to a stop in a short distance instead of yards/meters. Almost farm work is done at speeds of 15mph/24kph or less.

Sorghum/sugar cane is planted with seed, also known as milo, using a corn planter or grain drill/seeder and not by stem cuttings.

Cattle are fed silage made from fermitted corn stalks with the corn kernals, hay (grass) or sorghum along with shell corn, oats and soybeans. TMR would be made with silage, grain and hay. Straw and corn stalks (after the corn is harvested) is used for bedding.

Set down with a good conversion program and you will come to realize how far from realistic the simulation is. This game is not realistic in its simulation of actual farm work....
Last edited by rhwilson1953; Dec 1, 2018 @ 7:18pm
Tiger Dec 1, 2018 @ 7:14pm 
most of what you just poined out is game balance, yes its not realistic to real life, but having things work to the best of their ability while still maintaning a playable game is important.

Not having to refil a piece of equipment as long as its not game breakingly bad is not the same as balancing the economy and driving mechanics to make a game playable for the layman with no tractor driving experience.

From what you just said, as a fork lift driver is should be upset that the fork lift has no side step and also does not drive any where nearly as accuratly as a real fork lift, i maybe pointed it out once to a friend and was like, yep i can understand it not being right.

they do an ok job of trying to balance the game and its realism, but the rest is where mods come in.
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Date Posted: Dec 1, 2018 @ 9:51am
Posts: 32