Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've had 3 occasions where the whether indicator shows rain in forcast, but it never happens and the indicator goes away after a couple hours.
Playing real-time (1x speed). I've seen videos where people play as 120x and they seem to get more frequent changes in weather and clouds.
I've only ever seen clouds once, right after sleeping through the night, but they disappeared after just an hour of playtime.
Maybe the Felsbarrn map has different weather parameters.
Wondering if the rain is supposed to fall X number of RT hours and if you have it on 120x - it rains for "days".
You are not alone. :-)
60 hours here and no rain yet. Playing on Ravenport, mix between 5x and Real Time.
On the map i'm on now, not a drop of rain yet (though only on day 2 - lol)
I was wondering - is the weather MAP based - e.g. can the modder specify how much rain a map gets (e.g. desert map vs tropical maps) - or is it completely random by the game ?
Problem is the game does not resume the weather at the correct point in time when you go back into a savegame.
For example:
Your current weather calls for a 14 hour period of sunny weather.
You play for 5 hours (1x realtime, for example).
You save and exit.
Later you resume your save game.
But weather engine does not continue from where it left off -- instead of resuming the current weather with 9 hours remaining (14 hours minus the 5 hours you already played), it instead starts the entire 14 hours of sunny weather over again from the beginning. Doh! Bug!
The data to make this work is already in the savegame files, but the game is not utilizing it. They never finished programming it all to work.
Workaround 1:
You can edit your environment.xml in your savegame folder to change the weather or the duration of the weather as you like.
The duration paramter is obvious; it is the # of Hours for that segment of weather.
There are 3 known values for the typeName parameter:
SUN
CLOUDY
RAIN
I prefer CLOUDY with variationIndex="2"
It's nice weather and gives a little nice variety.
Workaround 2:
Simply speed up time until the weather changes, then save. But keep an eye on your crops and animals, of course.