Construction Simulator 2 US - Pocket Edition

Construction Simulator 2 US - Pocket Edition

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bradm73 Sep 11, 2018 @ 12:55pm
How to secure a load on a flatbed trailer? (spoiler warning)
While playing last night, I was unable to secure the signs to the flatbed trailer during the American Mall building scenario. In the action menu, there was no option to secure the signs. There isn't a way that I could find to switch to the trailer either. My only other thought in hindsight would be to switch to that "predator" view (the one where you hire workers to assist you with the dump truck while you're grinding ashpalt) and somehow do it that way, but it's too late to go back and try. If the devs or anyone else knows how this is accomplished, please let me know.

THANKS!
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Showing 1-4 of 4 comments
Ricemanu  [developer] Sep 12, 2018 @ 2:43am 
Hi Brad,
Did the cargo "snap" to the trailer? (There should be a ghost of the cargo you want to snap before you can do that).
bradm73 Sep 12, 2018 @ 8:09am 
Originally posted by Ricemanu:
Hi Brad,
Did the cargo "snap" to the trailer? (There should be a ghost of the cargo you want to snap before you can do that).

Yes, it did snap to the trailer, but I couldn't drive more than 6 miles per hour hour to the mall to deliver the sign. See screenshot:

https://steamuserimages-a.akamaihd.net/ugc/950712554692905827/5B4A867577215FC04AC586FB3D2F34F72C5C8E28/
Dadokan Sep 12, 2018 @ 8:46am 
Do a long press on the cargo or on the trailer and choose the "chain" symbol from the menu to secure your cargo.
Last edited by Dadokan; Sep 12, 2018 @ 8:47am
bradm73 Sep 12, 2018 @ 9:16am 
Originally posted by Dadokan:
Do a long press on the cargo or on the trailer and choose the "chain" symbol from the menu to secure your cargo.

There was not chain symbol like on the flatbed truck with crane. No option to choose one. Like I said, I'm not sure what I was doing wrong, but hitting the X button on my Xbox controller and bringing up the context menu didn't show any option to secure or chain down the load. Might be a bug?
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Showing 1-4 of 4 comments
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