安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Apollo Justice actually sets up some stuff for the later games, especially with a couple important facts regarding Apollo and Trucy.
Far as the emulator is concerned, I don't think the voice capabilities are even used to solve any cases and are just there if you want to actually shout "Hold It!" or "Objection!" for any reason. I believe the only time it would be used is during fingerprinting to blow the dust away. A keybind could likely be set up to simulate voice input I believe; think I did this on the DS emulator way back when.
And hope that it is packaged with the second trilogy
And AA7
That's not Capcom's style though... they'll just give you Apollo Justice for 50 Dollars!
I'm already on case 3 on Apollo Justice, a bit blurry but I played games on the 3DS awhile a go and it doesn't look good but it's fine haha. I'll try to play AA5 and 6 on Citra.