Phoenix Wright: Ace Attorney Trilogy

Phoenix Wright: Ace Attorney Trilogy

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Albion Hero 2019 年 4 月 9 日 下午 4:04
Why do so many people want the old sprites?
Do they not realize what a 240p sprite would look like blown up onto a big screen HD display?

its FF6 all over again
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目前顯示第 106-120 則留言,共 155
Reda-Ou 2019 年 4 月 17 日 下午 6:21 
引用自 Mantis
This is nagging me a little so for the sake of argument I figured I'd make a comparison

Thanks for that, love the look. Can't wait for mods.
eqalidan 2019 年 4 月 17 日 下午 10:11 
引用自 Foxysen
引用自 eqalidan
the ds had a screen pixel count of 49000~
the ds had 18 bit color, which allowed for 262144 colors

the screen could realistically do a smooth blended gradient if thats what the artists intended, see the background wall.

Mind it, the first three games originally came out on GBA. I don't think that they updated graphics to make use the superior color amount of DS when they ported them over. If you want to see graphics that were made for DS then you have to look at Apollo Justice and Miles Edgeworth Investigations.

ah, true, granted most people here's first experience with it is going to be on the ds, that said, looking at the first ones to come natively on the ds, the artstle stayed more or less the same with the backgrounds gaining a bit of detail, the art style was still more or less there. I think this is the biggest thing missing from the hd release, the artstyle in the characters is missing. Like I said last time, the one with phenix write is likely one of the better examples, especially the ones on the witness stand loose quite a lot due to being stripped of the artstyle in favor of a high res draw over.
JonPringus 2019 年 4 月 17 日 下午 10:18 
引用自 Mantis
1080p: https://i.imgur.com/8r0UlNm.png

And for the hell of it, AI-upscaled: https://i.imgur.com/pyt28S8.jpg
(Didn't turn out that well, did it?)

So use that 1080p screenshot which is a "nearest neighbour" upscale (no smoothing) to judge whether you'd enjoy an "old sprite" mod. Maybe you would, but you should keep in mind that the sprites may have jaggies if they're modded in at a 1080p upscale but you're playing at 720p. I don't know how this port handles resolutions so somebody else could probably answer that.

Maybe you prefer the pixel look. Not everyone does, and they shouldn't be insulted if they don't like that. (Not speaking to you, Gelsamel.) Something important to keep in mind is that the 3DS version isn't widescreen like this port. This could introduce some difficulties getting this kind of mod to work properly. Since I don't think black borders are possible (again, not certain) it might be necessary to redraw parts of a lot of the sprites so they fit a standard HD width.

Hope this helps!
Oh man, the 1080p of the DS port looks really good, and thanks for bringing up the difference with the 3DS graphics too.

Pixel look is superior in every way and I will gladly look down upon anyone who says they're better. You have incorrect personal tastes, there's no reason to enjoy them (unless ironically). If you somehow can't see the truth, keep those opinions to yourself so you don't taint other people's views and encourage them to play the game wrong.

As for maintaining aspect ratio, it is imperative to do so. For potential modders: Do NOT skimp out on this, the framing is very important for Ace Attorney. DO NOT attempt to redraw the sprites to have them fit 16:9. If you can't force a 4:3 through the engine somehow, I can't imagine why you wouldn't, add black bars to the screen, heck, maybe even add art to it so we have a nice little frame.

OR Capcom can do what they should have done from the start and give us this option, that way console players can also benefit. I know Ace Attorney as we know it can only exist due to dedicated fans, but maybe it's time for Capcom to give them a break.

Ideas for potential 16:9 frames when using original graphics: black bar, the new cover art of the characters in the games they're in, that one 8-bit wallpaper that comes with the game I think, a courtroom-themed frame, original cover art from the games. Anyone else have any good ideas?
Wintermute 2019 年 4 月 17 日 下午 11:07 
引用自 JonPringus
引用自 Mantis
1080p: https://i.imgur.com/8r0UlNm.png

And for the hell of it, AI-upscaled: https://i.imgur.com/pyt28S8.jpg
(Didn't turn out that well, did it?)

So use that 1080p screenshot which is a "nearest neighbour" upscale (no smoothing) to judge whether you'd enjoy an "old sprite" mod. Maybe you would, but you should keep in mind that the sprites may have jaggies if they're modded in at a 1080p upscale but you're playing at 720p. I don't know how this port handles resolutions so somebody else could probably answer that.

Maybe you prefer the pixel look. Not everyone does, and they shouldn't be insulted if they don't like that. (Not speaking to you, Gelsamel.) Something important to keep in mind is that the 3DS version isn't widescreen like this port. This could introduce some difficulties getting this kind of mod to work properly. Since I don't think black borders are possible (again, not certain) it might be necessary to redraw parts of a lot of the sprites so they fit a standard HD width.

Hope this helps!
Oh man, the 1080p of the DS port looks really good, and thanks for bringing up the difference with the 3DS graphics too.

Pixel look is superior in every way and I will gladly look down upon anyone who says they're better. You have incorrect personal tastes, there's no reason to enjoy them (unless ironically). If you somehow can't see the truth, keep those opinions to yourself so you don't taint other people's views and encourage them to play the game wrong.


lol Guy, you must be trolling. The DS pic looked like a jagged mess. I admit the HD sprites leave a lot to be desired but if you think that blurry pixalated mess is in any way appealing, you should really take off the nostalgia glasses..
最後修改者:Wintermute; 2019 年 4 月 17 日 下午 11:08
Duckilous 2019 年 4 月 17 日 下午 11:09 
引用自 Wintermute
引用自 JonPringus
Oh man, the 1080p of the DS port looks really good, and thanks for bringing up the difference with the 3DS graphics too.

Pixel look is superior in every way and I will gladly look down upon anyone who says they're better. You have incorrect personal tastes, there's no reason to enjoy them (unless ironically). If you somehow can't see the truth, keep those opinions to yourself so you don't taint other people's views and encourage them to play the game wrong.


lol Guy, you must be trolling. The DS pic looked like a jagged mess. I admit the HD sprites leave a lot to be desired but if you think that blurry pixalated mess is in any way appealing, you should really take off the nostalgia glasses..
引用自 fartlet uguu
引用自 Albion Hero

Nah I just took a screenshot from Gamefaqs and upped its resolution by 5 times. It was a screenshot in its native resolution.

Shows how little you know about this stuff. The picture is a low resolution jpeg so it already has artifacts in it. Scaling it up makes those artifacts more visible. It also has piss poor upscale filtering, which is often something you can turn off in games like that, so you can actually see crispy pixels instead of the pixels being blurred together. Your example is the most terrible example I've ever seen.

Here's a pixel perfect example of what AA would look upscaled to fit 1080p screens: https://i.imgtc.com/sRLgXHR.png
Wintermute 2019 年 4 月 17 日 下午 11:20 
引用自 Duckilous
引用自 Wintermute


lol Guy, you must be trolling. The DS pic looked like a jagged mess. I admit the HD sprites leave a lot to be desired but if you think that blurry pixalated mess is in any way appealing, you should really take off the nostalgia glasses..
引用自 fartlet uguu

Shows how little you know about this stuff. The picture is a low resolution jpeg so it already has artifacts in it. Scaling it up makes those artifacts more visible. It also has piss poor upscale filtering, which is often something you can turn off in games like that, so you can actually see crispy pixels instead of the pixels being blurred together. Your example is the most terrible example I've ever seen.

Here's a pixel perfect example of what AA would look upscaled to fit 1080p screens: https://i.imgtc.com/sRLgXHR.png
yes I am aware of that but it still looks awful, I just don"t see the appeal in low pixel images stretched out to fit a 1080p+ display, if you enjoy that mess then more power to you.
最後修改者:Wintermute; 2019 年 4 月 17 日 下午 11:21
Duckilous 2019 年 4 月 17 日 下午 11:31 
引用自 Wintermute
引用自 Duckilous
still looks awful, I just don"t see the appeal in low pixel images stretched out to fit a 1080p+ display, if you enjoy that mess then more power to you.
It's fine if you don't like it but just like what Mantis said, please learn to respect what other people likes.

You don't see me throw a hissyfit and insult other people's taste over the HD art just because it's HD, traced or whatever, and neither should you when it comes to people who likes pixel art.

I said this before: I personally don't mind about the HD art, it's adequate but I much prefer Apollo Justice HD graphics for its better shading and softer outlines.[www.spriters-resource.com]
最後修改者:Duckilous; 2019 年 4 月 17 日 下午 11:34
Wintermute 2019 年 4 月 18 日 上午 12:02 
引用自 Duckilous
引用自 Wintermute
still looks awful, I just don"t see the appeal in low pixel images stretched out to fit a 1080p+ display, if you enjoy that mess then more power to you.
It's fine if you don't like it but just like what Mantis said, please learn to respect what other people likes.

You don't see me throw a hissyfit and insult other people's taste over the HD art just because it's HD, traced or whatever, and neither should you when it comes to people who likes pixel art.

I said this before: I personally don't mind about the HD art, it's adequate but I much prefer Apollo Justice HD graphics for its better shading and softer outlines.[www.spriters-resource.com]
Lol a hissyfit? listen I was just trying to talk some sense into the holier then thou snob above bragging about "looking down" on people who prefer the HD sprites and like I stated even I think the HD sprites leave a lot to be desired and have criticized them. you enjoy pixel art cool but too say people are "playing the game wrong" because they would rather not have GBA quality sprites(which by the way are nothing but a product of the limitations of its time, not some intrinsic artistical direction, but I digress) scaled to a 1080p+ display is just absurd..

Yes and I agree the apollo sprites are of much higher quality, I wish they would have went that route with the HD sprites.The're are actual line variation in the inking for one, instead of the same constant level of thickness, which give the characters more depth. Instead of looking like it was traced by a 5 year old with a black 8B coloring pencil.
最後修改者:Wintermute; 2019 年 4 月 18 日 上午 12:11
Panda o' Plenty 2019 年 4 月 18 日 上午 1:22 
In all honesty this HD port is starting to grow on me now that I got to case 1-4. I am starting to enjoy seeing all the small details in the scene more than missing the better shading/outlining. Still could be better.
Redblaze27 2019 年 4 月 18 日 上午 1:25 
Yeah, its not bad.
JonPringus 2019 年 4 月 18 日 上午 7:12 
引用自 Wintermute
Lol a hissyfit? listen I was just trying to talk some sense into the holier then thou snob above bragging about "looking down" on people who prefer the HD sprites and like I stated even I think the HD sprites leave a lot to be desired and have criticized them. you enjoy pixel art cool but too say people are "playing the game wrong" because they would rather not have GBA quality sprites(which by the way are nothing but a product of the limitations of its time, not some intrinsic artistical direction, but I digress) scaled to a 1080p+ display is just absurd..
Sure, they were a product of their limitation, but they were made for that limitation. Instead of thinking that being a product of limitation means it could be better, you should be thinking that being a product of limitation means you can't improve upon it. If we had master copies of the art, like Apollo Justice, it would be a different story, but we already have the masters. What we do have better masters of are the characters' voices. I can totally understand adding higher fidelity audio if that audio exists, unless it was Shu Takumi's vision to have us listen to garbled audio, which I don't think is the case because the audio improved from the GBA to DS versions,

And I have no idea how you can't enjoy GBA and DS pixel art on a 1080p screen, or even a 4k screen. I can't picture any other way for you to think that unless you were dropped on your head as a baby, or maybe your parents and teachers raised you wrong so you could only enjoy higher fidelity artwork even if it ruins, or isn't even the original. I can't pull out a BS excuse for not arguing about this like "you do you bro" because I don't want people to be scammed. I don't think you guys really want this either, if everyone was smart (like me, lol) you would clearly value the original over the replacements. But most untermensch can't even think for themselves, let alone think about the value of art and artistic integrity. If no one else is willing to stand up and insult the masses for being wrong, who will?

I understand that telling those who believe lies the truth will only make them dig their heels in more and believe the lie more. But I think the more I expose the truth to those people, the more likely they will see it and eventually turn over a new leaf.

Also can someone tell me if there were masters of the backgrounds for the GBA games, that almost feels like something they would have done, but I doubt it. If there were masters that were lost to time, like with FF7, I could understand redrawing it, not that it would need it cause it looks good and timeless to begin with. But they would need to keep everything the same as before. Like I said earlier, changing the court doorway messed up the framing of the witnesses.
最後修改者:JonPringus; 2019 年 4 月 18 日 上午 7:13
Panda o' Plenty 2019 年 4 月 18 日 上午 7:43 
That reminds me of myself when I was 14-16 years old, when I used to believe that original product fully represent the holy intention of original creator, untouchable and always complete.

Then I grew up and learned a golden phrase "art is never finished, you just stop producing it at some point and released". Not everything can turn out as originally intended in production, final games may not represent what creator wanted and, finally, creator himself may change his intention during development. Then what makes us that the touches made after the original product ruin "the complete and perfect intention"? After all, said product could just as easily change in same way if more time was given before release by the very same creator.

And that's how I stopped being so touchy over any HD changes. Now it's case-by-case scenario for me.

And in this case I don't see how any limitation works for AA. It's not like when going widescreen may increase the playable area of fighting game.


And no, I don't like people who can't handle pixel art either
JonPringus 2019 年 4 月 18 日 上午 8:00 
引用自 Foxysen
That reminds me of myself when I was 14-16 years old, when I used to believe that original product fully represent the holy intention of original creator, untouchable and always complete.

Then I grew up and learned a golden phrase "art is never finished, you just stop producing it at some point and released". Not everything can turn out as originally intended in production, final games may not represent what creator wanted and, finally, creator himself may change his intention during development. Then what makes us that the touches made after the original product ruin "the complete and perfect intention"? After all, said product could just as easily change in same way if more time was given before release by the very same creator.

And that's how I stopped being so touchy over any HD changes. Now it's case-by-case scenario for me.
Wrong, some art is finished upon release. Sometimes the director's vision is stifled by studios, so it makes sense to change it there, tho the original should still be included just for custodial reasons. If an artist changes his mind after release, or says "I meant to do it this way shoot," he's wrong, he can't go back into the mind of his past self, and it would be wrong if he did change it.

If a painter sold his work to a museum, but then he wanted to go back and touch it up, he'd be wrong in doing so because the way he released it was a window frame into his state of mind at the time, and if his state of mind at the time allowed him to look over small errors, that shouldn't be changed

Old paintings can be restored, but the purpose of that is to take art that has decayed over time and bring it back to what it was originally. Digital art does not have this same problem, especially digital art that was released only 20 years ago. And art restorers don't have the gall to think their revisions should be the final way to view that art. They make their paints safely removable, and record all the revisions they made so future generations can know the history of the painting.

Really, changing art, like they did for this release, is morally wrong. If getting older means rejecting this truth, I want to remain college-aged forever. And shoot, when I was 14-16 years old, I thought it was fine to add onto an original release of a work too, I even justified the Star Wars Special Editions, but we all grow up eventually. Maybe I'll reject my morals as I grow older and more tired and no longer feel like fighting.
最後修改者:JonPringus; 2019 年 4 月 18 日 上午 8:02
Peelsepuuppi 2019 年 4 月 18 日 上午 8:37 
引用自 JonPringus
Changing art, like they did for this release, is morally wrong.


Out of all the asinine ridiculous ludicrous ♥♥♥♥♥♥♥♥♥ overreaction nonsense arguments I have ever seen in my life this has to be among the worst.

I get that some of you people don't like the new altered art. But not including your nostalgia trip pixel art graphics to a newly released HD version of the game is MORALLY WRONG? JFC I wonder what other kind of arguments are going to come up to destroy people's brain cells in this thread.

The original art still exists in it's original form the way it was released and it's not disappearing anywhere so the new HD release does not in any shape or form harm the original GBA cartridges. Not to mention how digitized roms and emulators also help preserve those titles.

At this point I don't even mind that people are throwing a hissy fit over the new art. None of the complaints so far have topped this being "morally wrong".
最後修改者:Peelsepuuppi; 2019 年 4 月 18 日 上午 8:40
BadNetCode 2019 年 4 月 18 日 下午 6:13 
What we have in the new release is less detailed than the low res sprites from the originals...
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張貼日期: 2019 年 4 月 9 日 下午 4:04
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