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dex increase crit rate
hp 84 169 169
mp 118 67 67
atk 7 7 7
def 2 7 7
lck 43 0 0
phy 4 14 14
dex 8 4 4
int 8 2 2
Class 1 lv 30
hp 2486 3829 3718
mp 2902 2188 2172
atk 152 152 152
def 58 137 130
lck 43 0 0
phy 116 274 261
dex 174 100 115
int 165 81 79
total 455 455 455
and 3rd char change to knight's stat is
hp 1943
mp 1060
atk 117
def 72
lck 0
phy 143
dex 77
int 60
total 280
3 char train from lv 1 to 30, final stat is same, luk look like not effect to stat bonus
hp 514 394 462 420 169 135 169 169 169
mp 488 352 437 548 67 84 67 67 67
atk 27 27 27 27 7 7 7 7 7
def 16 8 12 10 7 5 7 7 7
lck 85 48 13 1 0 14 0 0 0
phy 31 17 25 20 14 10 14 14 14
dex 21 51 33 25 4 6 4 4 4
int 28 12 22 35 2 4 2 2 2
Class 1 lv max 10 10 10
hp 1010 798 900 840 1324 1095 1256 1240
mp 984 730 874 1027 696 823 721 746
atk 52 52 52 52 52 52 52 52
def 30 18 24 20 48 35 44 44
lck 85 48 13 1 0 14 0 0
phy 60 35 47 40 97 70 89 87
dex 38 93 64 53 35 47 40 40
int 57 27 44 62 23 38 26 29
total 155 155 155 155 155 155 155 156 0
1st char also change class to knight:
hp 1212
mp 1068
atk 66
def 32
lck 85
phy 65
dex 41
int 61
total 167
total stat had raise from 155 to 167.
new game 8 char train from 1 to 10,
1 char final had 1 more stat,
but his luk is 0, and 9th char no record because now loading.....
What about the rest of the stats? Is there really any point about increasing the Dex on a Scout class other than the crit rate?
And the Inteligence on a mage class other than the MP,total and recovery rate?
Because if there is nothing else other than the mentioned, I guess we should always look after damage...
Even in the game's help menu there's no explaination this sucks.