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- Events and Maps: We regularly release brand new Maps and Events keeping things fresh for weeks to come. special features or gameplay mechanics which will completely change the way you approach the game. As of writing this we have a Rising Tides map in development, set in 2040 with brand new features, buildings, lore, and more goodies. Some Events provide you with 4 times faster timers, all research available to start from day 1, nuclear warheads available in your inventory from day 1, and more!
- Content Updates: We have planned content throughout the year which apply to all games, maps and events and provide fresh content based on community feedback and design decisions. This year alone we've released Officer Units, leaders who apply stack bonuses, and just recently released Seasonal Units and Leaderboards providing dedicated players with exclusive, unique units dedicated to the concept of post-modern war.
- Support: Just because we aren't a AAA company doesn't mean we do not priorities community support. In fact, many of the support offered is under the guidance of inhouse management and very dedicated support staff. The Moderators and Game Operators, and Community (none the less) will be more than happy to address any questions you will have on our Social platforms on Discord or Forum.
- Bug Fixing: As with any other multiplayer game which rolls out regular updates (bi-weekly, but we are no strangers to rolling out weekly updates). With updates some bugs can be introduced, and ergo a live team and QA department are on the constant hunt to quell these pests once and for good. We're quick to fix them, so should you come across one please do no hesitate to use the bug report feature.
- Alliances and Elite Challenges: To address your question in pay to win, we offer games which are absolutely gold-free for Elite Alliance Matches. The only requirement is that you have a team of players who are Rank 25. You can find more details here: https://forum.conflictnations.com/index.php?thread/6769-elite-alliance-challenge-guide/
I'm happy to say we are consistently pushing the game engine and team to come up with innovative scenarios and fresh experiences for ALL players. Payers or not. Without having payers in our game there's no way to support this model. Subscriptions costs or Permanent purchases alone cannot cover the costs. I hope this explains things a bit.
I hope to see you on the battlefield, Commander!
Keep the game as it is right now, but add 'premium only' matches. as it already says, matches only premium member can enter. In these matches there is no usage of gold at all. which makes everybody equal in chance. This is affortable because people already payed for their membership. and for the players it is way more fun to know that no one uses gold which also ofcourse makes it more fun to play..
So make free matches as they are all right now and premium matches. But like now don't make to many so we are still sure a match is getting full before the other opens.
Because the member fee is quite low it could be risen. even this is way better then the gold function. People don't care to pay a bit for a good game. but they want to pay for a fair game. the membership fee is now about 30 euro's for one year? I'd say make it 60. and maybe a higher prise is not even needed. Because if people see they can play a 100% fair match more and more people will take the step becoming a premium player. because all the players that will buy premium for this reason would never have buyed gold anyways because these are the people that want to play a fair game. So no you earn money from a larger group of players.
So I'd say this is a win-win situation. We get what we want. we enjoy the game and then we enjoy a fair game. and you earn more money then before and earn a happyer playerbase. ;)