Supremacy: World War 3

Supremacy: World War 3

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DRAGONART777 Sep 12, 2019 @ 3:28pm
make a none pay to win
you really need to make one with a none pay to win. cause getting attcked on the 4th a 7th day from players paying for gold speeding up there builds and attking you . is really annoying. forth game in a roll where i lasted 2 days befor i was wiped out like this. not cool. thank i moving on. do not see the point in this.
Originally posted by Dorado Games:
Thank you for reaching out. I'm very happy to say we take player feedback seriously and go the extra mile to see how we can integrate community discussions. Naturally, being a free to play game we regularly hear from players that they are unhappy about the monetisation model of our game. The truth about this is that without our monetisation, we cannot offer a free game of this caliber without support from the player base. This includes (but not limited to):

- Events and Maps: We regularly release brand new Maps and Events keeping things fresh for weeks to come. special features or gameplay mechanics which will completely change the way you approach the game. As of writing this we have a Rising Tides map in development, set in 2040 with brand new features, buildings, lore, and more goodies. Some Events provide you with 4 times faster timers, all research available to start from day 1, nuclear warheads available in your inventory from day 1, and more!

- Content Updates: We have planned content throughout the year which apply to all games, maps and events and provide fresh content based on community feedback and design decisions. This year alone we've released Officer Units, leaders who apply stack bonuses, and just recently released Seasonal Units and Leaderboards providing dedicated players with exclusive, unique units dedicated to the concept of post-modern war.

- Support: Just because we aren't a AAA company doesn't mean we do not priorities community support. In fact, many of the support offered is under the guidance of inhouse management and very dedicated support staff. The Moderators and Game Operators, and Community (none the less) will be more than happy to address any questions you will have on our Social platforms on Discord or Forum.

- Bug Fixing: As with any other multiplayer game which rolls out regular updates (bi-weekly, but we are no strangers to rolling out weekly updates). With updates some bugs can be introduced, and ergo a live team and QA department are on the constant hunt to quell these pests once and for good. We're quick to fix them, so should you come across one please do no hesitate to use the bug report feature.

- Alliances and Elite Challenges: To address your question in pay to win, we offer games which are absolutely gold-free for Elite Alliance Matches. The only requirement is that you have a team of players who are Rank 25. You can find more details here: https://forum.conflictnations.com/index.php?thread/6769-elite-alliance-challenge-guide/

I'm happy to say we are consistently pushing the game engine and team to come up with innovative scenarios and fresh experiences for ALL players. Payers or not. Without having payers in our game there's no way to support this model. Subscriptions costs or Permanent purchases alone cannot cover the costs. I hope this explains things a bit.

I hope to see you on the battlefield, Commander!
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Showing 1-15 of 30 comments
A developer of this app has indicated that this post answers the original topic.
Dorado Games  [developer] Sep 13, 2019 @ 4:50am 
Thank you for reaching out. I'm very happy to say we take player feedback seriously and go the extra mile to see how we can integrate community discussions. Naturally, being a free to play game we regularly hear from players that they are unhappy about the monetisation model of our game. The truth about this is that without our monetisation, we cannot offer a free game of this caliber without support from the player base. This includes (but not limited to):

- Events and Maps: We regularly release brand new Maps and Events keeping things fresh for weeks to come. special features or gameplay mechanics which will completely change the way you approach the game. As of writing this we have a Rising Tides map in development, set in 2040 with brand new features, buildings, lore, and more goodies. Some Events provide you with 4 times faster timers, all research available to start from day 1, nuclear warheads available in your inventory from day 1, and more!

- Content Updates: We have planned content throughout the year which apply to all games, maps and events and provide fresh content based on community feedback and design decisions. This year alone we've released Officer Units, leaders who apply stack bonuses, and just recently released Seasonal Units and Leaderboards providing dedicated players with exclusive, unique units dedicated to the concept of post-modern war.

- Support: Just because we aren't a AAA company doesn't mean we do not priorities community support. In fact, many of the support offered is under the guidance of inhouse management and very dedicated support staff. The Moderators and Game Operators, and Community (none the less) will be more than happy to address any questions you will have on our Social platforms on Discord or Forum.

- Bug Fixing: As with any other multiplayer game which rolls out regular updates (bi-weekly, but we are no strangers to rolling out weekly updates). With updates some bugs can be introduced, and ergo a live team and QA department are on the constant hunt to quell these pests once and for good. We're quick to fix them, so should you come across one please do no hesitate to use the bug report feature.

- Alliances and Elite Challenges: To address your question in pay to win, we offer games which are absolutely gold-free for Elite Alliance Matches. The only requirement is that you have a team of players who are Rank 25. You can find more details here: https://forum.conflictnations.com/index.php?thread/6769-elite-alliance-challenge-guide/

I'm happy to say we are consistently pushing the game engine and team to come up with innovative scenarios and fresh experiences for ALL players. Payers or not. Without having payers in our game there's no way to support this model. Subscriptions costs or Permanent purchases alone cannot cover the costs. I hope this explains things a bit.

I hope to see you on the battlefield, Commander!
HuskyRM Sep 13, 2019 @ 1:49pm 
To be honest the gold isn't breaking the game that much. It has to be worth spending gold in exchange for winning the game. If the player using gold sees its not worth it hell just leave it. This means that you just have to be good enough to defend and counter attack depending on your skill. Doing enough damage is going to stop people from using gold. Unless they have cheated it or have unlimited access to it then it's another story that never happened to me.
parttimeplayer Sep 17, 2019 @ 8:32pm 
I agree gold portion of this game makes game not worth it at times you invest 3-5 days or even more then you come up against someone who dumped a ton of money even if you have better skill it weakens your overall position in game if able to withstand. I get the maker needs to make money but I'd rather pay a set amount for game and have no gold involved.
DRAGONART777 Sep 19, 2019 @ 7:29pm 
the problem is this is on day 4. i joined in set everything up. woke up and i was being hit from all sides on every city i had. when i looked at hes areas. he had done taken over usa mexico some of canida ?? ok how am i going to be good enough if i do not even have the chance to start... he spent money. building tanks speeding it up. and buying the stuff he needs to keep building. all this at the start of the game.. he took over that intire side of the map . at the start of the game. yea i do not see the point in this. if i have to pay gold to keep up. no not worth my time. i done deleted this. hate pay to win games moving on
HuskyRM Sep 20, 2019 @ 8:26am 
If this is free game you need a small microtransaction element. However that player was probably some kid taking out cash from rich parents but it is not often. When you join couple of games at once you can quickly narrow them down to one when you see in which ones you are likely to die and lose. If a player has enough money to start using hold but it will not bring desired result of winning most cases would be about catching up. If you are skilled gold players are not an issue and if you want to know better how to deal with them go to YouTube to SkyBadger and watch the tutorial about gold players.
Kylandor Sep 20, 2019 @ 5:16pm 
Can't you just introduce a separate game mode for people who want to play without gold use? This would satisfy both sides the equation, the money whales can keep spending and the free players can avoid feeling alienated. It also provides a challenge aspect if someone wants to truly see who is more skilled, as opposed to simply who has more money and willpower to spend.
HuskyRM Sep 21, 2019 @ 2:31am 
Good idea but for it to make sense it would have to probably be a premium feature because 'Free to Play' game has to earn money some how and by giving you gamemode that gold is not allowed they would cut themselves from any money. This is just the thing you have to expect in every FtP game, that there will always be monetisation part and Pay to Win aspect.
ZeroByter Sep 26, 2019 @ 1:37pm 
I would rather pay for a game like this upfront then deal with P2W
pak man telo Sep 30, 2019 @ 8:20am 
you still can win this games. survive the first wave of attack and attack back
baka Nov 29, 2019 @ 7:56pm 
I termine my game after playing in my turn for winning
DRAGONART777 Nov 30, 2019 @ 5:03pm 
you can not win a game in pay to win. when they take you out over night. and i stopped playing this game. its pointless. i done moved on long ago.
RiLLE Dec 8, 2019 @ 6:04am 
I got 30K gold and a month free subscription. Taught it was some kind of boost start. I will not continue to play when it is a pay 2 win game....
Jillmoor Dec 30, 2019 @ 11:18am 
Yep, it's just a pay to win game. A none paying player will never win, never. Only paying players will tell you to play without paying cause they will be able to kill you easily and laugh at you. The more you'll pay, the more you'll win. That's all !!! You know the game now.
Last edited by Jillmoor; Dec 30, 2019 @ 11:36am
Monar Jan 8, 2020 @ 12:39pm 
Well there is a very easy solution tho this problem actually. One that doesn't make you lose money and maybe only increases it..

Keep the game as it is right now, but add 'premium only' matches. as it already says, matches only premium member can enter. In these matches there is no usage of gold at all. which makes everybody equal in chance. This is affortable because people already payed for their membership. and for the players it is way more fun to know that no one uses gold which also ofcourse makes it more fun to play..

So make free matches as they are all right now and premium matches. But like now don't make to many so we are still sure a match is getting full before the other opens.

Because the member fee is quite low it could be risen. even this is way better then the gold function. People don't care to pay a bit for a good game. but they want to pay for a fair game. the membership fee is now about 30 euro's for one year? I'd say make it 60. and maybe a higher prise is not even needed. Because if people see they can play a 100% fair match more and more people will take the step becoming a premium player. because all the players that will buy premium for this reason would never have buyed gold anyways because these are the people that want to play a fair game. So no you earn money from a larger group of players.

So I'd say this is a win-win situation. We get what we want. we enjoy the game and then we enjoy a fair game. and you earn more money then before and earn a happyer playerbase. ;)
Orkhepaj Jan 14, 2020 @ 3:37am 
Originally posted by HuskyGaming:
To be honest the gold isn't breaking the game that much. It has to be worth spending gold in exchange for winning the game. If the player using gold sees its not worth it hell just leave it. This means that you just have to be good enough to defend and counter attack depending on your skill. Doing enough damage is going to stop people from using gold. Unless they have cheated it or have unlimited access to it then it's another story that never happened to me.
Rofl , that is clearly not how this game works, so stop lieing!
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