Derpy pirates! The search for the bungalow

Derpy pirates! The search for the bungalow

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Bit of feedback
This games actually quite alright but it has some glaring control issues

In the first platforming level, the sensitivity of turning is so high that I had to set my mouse to its lowest DPI option, which while an issue that can be fixed on the user end I feel a sensitivity setting should be necessary. There's also weird momentum where sometimes the player doesn't stop moving entirely when they land, which can screw with more precise platforming such as with the little parkour bit in the beginning.

Then there's the ship steering level, which feels so floaty and kind of slow, and the cannons being mapped to , and . are kind of odd, and should be adjusted a bit

I'll be honest i dont know what other content is in the demo since i didnt finish the second level, but there's something good here that just needs more fine tuning, keep on going dev
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Showing 1-1 of 1 comments
Henrik  [developer] Oct 21, 2019 @ 4:12am 
Great feedback! Thanks for being awesome!

Reached out to reddit as well for some feedback, managed to get some people to open up.

Did you try using shift with the ship? Just want to know if that makes a big difference.

All of these things you have mentioned here I am now working on to implement!

There wll be a lot of changes in the official game title, that hopefully is for the better, but I will always take input from players and impelement things as fast as I can.

Much appreciated, will give something back in the official game to those who has helped out with the demo.

Thanks,
Henrik

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