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welcome to Aggressors forum. I hope you enjoy Christmas holidays!
Let me briefly answer your answers:
The food and farm production is not really directly related to population growth. Population grows per birth rate grants (either local or state grants). More citizens (and more units) require more food. Naturally with the population growth the food consumption increases.
There is no way how to precisely "predict" the growth of the city. It would not logically even make sense. I would recommend to watch this dev stream where I try to explain the feature in depth (the link is already pointing to the part related to birth rate).
Yes. The bigger the city the higher the population growth in that city. A small village growth (absolute number of newborns) will be much lower than the increase in a big city.
The stockpile is shared, all the resources (from any cities or mines) go to the global stockpile and are distributed where needed).
Yes, that is by design. I would really recommend to watch dev streams or at least the first one where I try to explain all the game features in nutshell.
Have fun!:)