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Check how awesome it was:
http://www.fileplanet.com/28831/20000/fileinfo/Sudden-Strike-Demo
I want Blitzkrieg 1 series so bad, 1C please release them on Steam they work on Windows 7 without a problem and theyre very great and classic.
Stalingrad game just looks like 2D isometric version of Red Orchestra 2 Heroes of Stalingrad <3
Great Battles of WWII: Stalingrad was published by 1C, but thats just one of the endless number of Enigma engine spinoffs, like Talvisota, Fields of Thunder, or Cuban Missile Crysis.
Also Sudden Strike games are better. :P
And for Sudden Strike is better than Blitzkrieg well thats an opinion I dont change Blitzkrieg 1 for anything.
Im guessing Nival Interactive, since they published Blitzkrieg 1-2 on GoG.com
Nival is doing suprisingly well(certainly better than Best Way :( ), in fact they are making a Blitzkrieg 3 right now.
http://vk.com/b3game
http://ru.blitzkrieg.com/
https://www.youtube.com/watch?v=LXxcFPJnBjg
Whatever that is, it looks cool. Is it only in (sorry if it isnt russian) russian?
What is it like? It looks a bit like a blend between MoW and CoH with some other stuff thrown in.
You say its on GoG? I may have to look more into it.
What is the game supposed to be like? Is it a mix of CoH and MoW? Or is it nothing like either?
Its probably going to be free to play and they need to sell something to keep things up and that is the worst idea ever, total fail.
Also really would like to see Sudden Strike in HD.
Dont like to compare them since they plays quite differenly and both series are awesome (though I do not like SS: Arms for Victory).
Its very russian. :D
MoW(and its predecessors SoldiersHoWWII + Faces of War) and CoH(and before it W40k Dawn of War) are both newer games that both revolutionised the genre in their own way.
Much before that in 2000 Sudden Strike also reinvented the wheel that was lost with Close Combat in the never ending tide of C&C clones of the late 90s, and revitalised the "realistic-ish" RTS-RTT style of strategy games. This was just right at the start of the World War 2 craze of 2000-2006 and since Sudden Strike was a success, numerous companies jumped on the WW2 RTS badwagon. Come Nival and their Blitzkrieg game, that was basically Sudden Strike with 3D unit models and a dinamic campaign, funded by the same publisher cdv. After Blitzkrieg repeated the sales of Sudden Strike, the older and technologically less capable(they were 2D games) Sudden Strike games were dropped after a sequel, and since people still liked the WWII Command and Conquer without bases, but with LOTS of different units, distructible and varied terrain, and high difficulty, cue insane number of expansions and spinoffs. Partial list: http://www.mobygames.com/game-group/game-engine-enigma
And what is it like? Its more close to old C&C, tankspam still wins, but usually you face overwhelming forces with meager supplies and scarce reinforcements. Generally you need to advance trial and error style, memorize the map and retry, retry, and retry some more. The magical quicksave and quickload buttons will be your best pals. ^^
Compared to MoW?
MoW series is based on a Commandos clone idea, so infantry are very precious, and with epic micro you can turn the tides even if you lose most of your forces.(like losing your only tank but then capturing another from the enemy) In Blitzkrieg its much more about the numbers, who has more and in better position(buildings, trenches, there no other enviromental cover) wins. You can capture empty vehicles but its up the map maker to put them in your way, cause vehicles they go boom if knocked out. You can capture emplacements in both games though.
Blitzkrieg vehicle combat is pretty straight forward, quantity over quality, sure a Tiger can kill 3-4 T34 tanks in a row, but it does take damage and will get instagibbed if these 4 T34s attack at once. In MoW a Tiger can safely take on 10 T34 at once and get out of it with only a scratched paint job if the russians dont flank or dont come too close.
Basically i think of MoW as a continuation of the Sudden Strike/Blitzkrieg line of games, they were very good at the time and the only alternative when you wanted some realistic-ish WWII strategy action, but MoW and its successors are simply better in every way.