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Same, three times now. Not sure what is triggering the early exhaustion, but it IS occurring, and so far every time I've only had 3 cards left with 2 in discard. Someone above said there was at least one time where it has not happened, but not for me.
Never have had this issue. Have to be careful when you're down to 3 cards with the spellweaver btw... if you take a hard hit or 2 on one of those turns and are forced to burn cards, you're done.
Thanks for the report! Is it possible that anyone could record a video showing us the mentioned issue? It doesn't have to be in good quality. It will help a lot to our tech team.
Take care,
Gloomhaven Team
Hand Cards:
Mana Bolt
Revolving Ether
Ride the Wind
Discarded cards:
Frost Armor
Lost cards:
Fire Orbs
Flame Strike
Frost Armor
Impaling Eruption
Icy Blast
I selected Ride the Wind and Mana Bolt for my move with using Initiative of Ride the Wind (83), so my turn was the last. I first played Ride the Wind Bottom side moving my spellweaver 8 fields which moves this card to the lost pile. The I activated Mana Bolt Top side hitting an enemy. After my turn, the round was over and the next card selection phase started. Even before the card selection, my spellweaver exhausted immediately. I was not able to select anything before (which is remarkable because with other characters I am usually able to select a rest an then the character exhausts.
From my perspective, this should be my deck on this round:
Hand Cards:
Revolving Ether
Discarded cards:
Mana Bolt
Frost Armor
Lost cards:
Fire Orbs
Flame Strike
Impaling Eruption
Icy Blast
Ride the Wind
Which should me give the option to perform a rest. I would habe selected a small rest, leaving Revolving Ether and either Mana Bolt or Frost Armor in my hand. Playing Revolving Ether, I would have recover the 6 cards in the lost pile (5 cards from above an the on lost from small rest).
I did not record this behaviour, I will try to do so in the next game. I am pretty sure that I played this kind of "no cards left" before without any issues. I do not know if the bug depends on the type of cards in the hand/discard pile.