Gloomhaven

Gloomhaven

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martyn jones Oct 30, 2021 @ 11:05pm
NPC Ally Movement
In scenarios with NPC allies, they get left behind. They can't keep up with the action when it moves to later rooms because they completely waste their turns doing things like Shield, Retribute, Attack, etc., when there are no enemies in sight. When NPCs have no enemies in sight (alternatively: in range, in same room) they should keep drawing cards until they get one with a movement > 0. (Or possibly a Heal when injured or there is a wounded ally in range at the time of card drawing).
This would be easy to code, and it uses the same elements as the game already has (digital and board), and it'd make such missions more enjoyable and less frustrating.