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For example, the Drill plus a Power Potion plus the Brute's boots plus Trample can do 5+ damage with Pierce 2 to up to 5 enemies. The Hammer plus a multi-hex attack can stun 3 enemies.
Concentrate on the Night Demon and the regular cultists first. Then you'll have to decide between bones, the Sun Demon and the High Cultist as your next target.
It may actually be easier to win at lower levels; monsters gain in effectiveness, especially movement and damage, as you level up, and they gain more hp, while your damage doesn't increase as rapidly in the current version because you can neither enhance cards nor get big improvements to your modifier decks.
ah 16 living bones sounds fun. its almost like there is a reason that living bones cap out at 10 in the board game outside of materiel concerns.