Gloomhaven

Gloomhaven

View Stats:
Stelas Jun 14, 2022 @ 5:34am
Obstacles could use some better definition / a way to light their hex up
(Class spoiler in image) https://steamuserimages-a.akamaihd.net/ugc/1832416274238884141/752CC3F2070BA180D557D4FFD19F057336AC1D0D/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

I completely missed the existence of that rock in the middle until I got extremely confused as to why the summon swerved in a different direction. It had completely blended into the ground for me - a way to highlight them would be handy, maybe putting a lining around the hex or something.
Last edited by Stelas; Jun 14, 2022 @ 5:41am
< >
Showing 1-3 of 3 comments
Stelas Jun 14, 2022 @ 5:37am 
oh, I've just finally noticed the obstacle in the tile, jeez. It would be _really handy_ if those could be better picked out, with a lining around the hex or something.
Slow Dog Jun 14, 2022 @ 7:46am 
Isn't there an option for that? There was at some point. Gives them (the obstacle, rather than the tile) an orange outline. I definitely reported bugs for cases that were visible while the flag was off.

Otherwise, tab highlights them.
Slamperor Jun 14, 2022 @ 1:32pm 
if you hold tab it will highlight all enemies/traps/obstacles in the area, i don't think u can toggle it to be on all the time but its still really useful.
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Jun 14, 2022 @ 5:34am
Posts: 3