Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Differences from the physical game:
Several Jaws events adjust reputation. E.g. Event 13 gives you +1 rep instead of the price reduction. The events that require a specific class won't be drawn if the required class isn't in the party, so may be drawn later rather than missed.
There's no Jaws tutorial. Those scenarios have been extended to made them as difficult as standard scenarios.
The Jaws City Events are encountered when heading to a Jaws of the Lion scenario.
Personal Quests
Jaws scenarios generally don't count for PQs to allow characters to complete the JotL campaign without retiring. Specifically:
Vengeance - does not count JotL scenarios
Elemental Samples - does not count JotL scenarios
Eternal Wanderer - does not count JotL scenarios
Goliath Toppler - does not count JotL scenarios
The Thin Places - does not count any JotL scenarios if they qualify as side scenarios
Fearless Stand - does not count new JotL elites
Pounds of Flesh - does not count new JotL Vermling
Trophy Hunt - does not include new JotL monster types
Some Demolitionist cards have been changed so as not to require destruction tokens, and to make the class more viable in base Gloomhaven.
Some perks changed. The rework keeps the same number of perks, but gives the Red Guard "Ignore Item Effects" and the Voidwarden and Demolitionist "Ignore Scenario Effects".
-----------------
Specific queries:
Digital uses Gloomhaven advantage. When a draw is ambiguous, you choose the first drawn. In JotL you'd get to choose for yourself.
The Invisibility cloak works as it should in the board game. You'll have to say what you think is different. In general, where essentially the same item exists in both JotL and Gloomhaven the Gloomhaven version is used.
JotL doesn't have summons, only spawns. A you say, you can't block spawning. However, in Gloomhaven and Digital, enemies summon other monsters. Summoning can be blocked.
For coding purposes the Ward is a summon, rather than an obstacle.
When an advantaged draw gives a choice between x2 and an element/debuff card, the result is officially ambiguous*, and Digital uses the original Gloomhaven rule that if ambiguous, the first card drawn is used. JOTL cardboard edition changes this rule to allow player choice if ambiguous (which is a better rule), but this is not implemented in Digital.
* see https://boardgamegeek.com/thread/1897763/official-faq-game-no-rules-questions-please and search for Advantage: there's a big section on how it works in base Gloomhaven
Yeah, they just have the Gloomhaven shop I think, rather than the JOTL shop which was slightly different.
This is the big difference between Summon and Spawn. JOTL does not have monsters that summon IIRC, so the only rules are for spawning. For spawning, you are correct that if the spawn hex is blocked, the spawn will happen in the nearest available hex instead. For summoning, however, there must be a clear hex for the summon to take place in, or the summon fails.
It's not ambiguous at all though most of the time though. :(
I did a Double Throw/Power Pitch/Favorite/Power Potion/Advantage combo with Hatchet and draw a +1 immobilize (which the boss was immune to) and a x2. The x2 would have instantly killed the boss and won the scenario, but instead it chose the +1 doing only 21 damage and the boss was immune to immobilize anyway. I'm playing with Frosthaven rules, I don't think switching over would change how it works in that regard. incredibly frustrating.
That clears up a lot. Thank you for the link as well, good info!