Gloomhaven

Gloomhaven

View Stats:
Omni Sep 22, 2022 @ 6:35am
Item rework with mercenary challenge dlc
In the accouncement post for this dlc there is a mention of items and scenarios being modified just for gloomhaven digital, is there a list somewhere where it would be possible to check those ?
Originally posted by Slow Dog:
Possibly modified scenarios are that of Cragheart (was too hard) and Quartermaster (was too easy). I don't know what those changes were.

Items:
https://discord.com/channels/464045190991314944/822392152755535882/1010993693542588449

What are the changes for solo scenario items from the boardgame?
:Mindthief: Psychic Knife - +1 replaced with +2
:Eclipse: Smoke Elixir - Removed generation of Dark Element
:Cthulhu: Pendant of the Plague - Moved from Head to Hand slot
:AngryFace: Cloak of the Hunter - Changed to ‘Whenever you perform a Doom action, immediately afterwards you may perform "Move 1"’
:Saw: Doctor’s Coat - Changed to ‘When you give one or more allies a "Medical Pack" or "Large Medical Pack" ability card, gain one "Medical Pack" ability card. Spent.’
:TwoMinis: Staff of Command - Changed Spent to Consume
:Tinkerer: Focusing Ray - Changed to ‘During your heal ability targeting an ally, add +1 Heal and Strengthen. Spent.’
:scoundrel~1: Silent Stiletto - Changed to ALL Attacks
:Cragheart: Stone Charm - Changed to ‘Whenever you create an obstacle, all enemies adjacent to the obstacle gain Muddle. Static Effect’
:Sun: Sun Shield - Replaced Shield 3 to Shield 2, Retaliate 1
:MusicNote: Master’s Lute - Changed from Static to Spent
:Triforce: Elemental Boots - Changed Move 5 to Move 3
< >
Showing 1-1 of 1 comments
The author of this thread has indicated that this post answers the original topic.
Slow Dog Sep 22, 2022 @ 7:34am 
Possibly modified scenarios are that of Cragheart (was too hard) and Quartermaster (was too easy). I don't know what those changes were.

Items:
https://discord.com/channels/464045190991314944/822392152755535882/1010993693542588449

What are the changes for solo scenario items from the boardgame?
:Mindthief: Psychic Knife - +1 replaced with +2
:Eclipse: Smoke Elixir - Removed generation of Dark Element
:Cthulhu: Pendant of the Plague - Moved from Head to Hand slot
:AngryFace: Cloak of the Hunter - Changed to ‘Whenever you perform a Doom action, immediately afterwards you may perform "Move 1"’
:Saw: Doctor’s Coat - Changed to ‘When you give one or more allies a "Medical Pack" or "Large Medical Pack" ability card, gain one "Medical Pack" ability card. Spent.’
:TwoMinis: Staff of Command - Changed Spent to Consume
:Tinkerer: Focusing Ray - Changed to ‘During your heal ability targeting an ally, add +1 Heal and Strengthen. Spent.’
:scoundrel~1: Silent Stiletto - Changed to ALL Attacks
:Cragheart: Stone Charm - Changed to ‘Whenever you create an obstacle, all enemies adjacent to the obstacle gain Muddle. Static Effect’
:Sun: Sun Shield - Replaced Shield 3 to Shield 2, Retaliate 1
:MusicNote: Master’s Lute - Changed from Static to Spent
:Triforce: Elemental Boots - Changed Move 5 to Move 3
Last edited by Slow Dog; Sep 22, 2022 @ 7:34am
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Sep 22, 2022 @ 6:35am
Posts: 1