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Always make sure you fully understand a game and its design decisions before rushing to houserules.
But the main thing is not to burn cards too early. Your hand size will feel a lot bigger that way.
You can't make hand size variable (e.g. it cannot increase as you level), but you can increase the base value.
You can't add cards that don't exist...There are 8 Spellweaver Cards a 9th card does not exist.
Edit: Are you maybe forgetting about X cards? Each character has 3 additional level 1 cards they can pick from, so as long as you don't make their hand size more than 3 higher than base, there shouldn't be any issues.
Like most of the other replies, however, I would suggest this is a bad idea. The desperation of trying to finish the scenario as your number of cards constantly dwindles is actually a huge part of game's feel. Without that, pretty much every scenario would just be a walkover that would get pretty boring. But it's your game; you can choose to play it however you want to play it.
See this as an opportunity to level up your gaming prowess. House rules on a game like this are just a silent admittance of not being good at the game.