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Fist of all, yeah. There's something wrong in the code. It looks like they forgot to close a tag, so we see that text. But the advantage actually still works.
Except ... sometimes it's active and sometimes it's not. If it's not active, click the icon. If it is already active, don't click the icon. (Or click it twice, I guess -- it functions as an on/off switch.) I am not sure why you would ever want it turned off, but whatever.
You can tell if you have advantage/disadvantage if you select a target and a little circle with crossed swords starts flashing. Dark circle flashing is disadvantage. No circle is neither. Gold circle is advantage.
If you have no flashing circle but the card is in play and the target is doomed, try clicking on the icon. If it starts flashing a dark circle, that means you actually did have it on, but you also had disadvantage, so they cancelled. Of course in that case, click on the icon again to make the dark circle go away. But if you click on it and it starts flashing a gold circle, then that means your advantage was turned off, but now it's turned on.
You only get Advantage once per turn vs a Doomed enemy. So while the Doomstalker *mostly* only attacks one Doomed enemy a turn, there are some edge cases where he could make multiple attacks and you may not want to use it.