Gloomhaven

Gloomhaven

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Neo Scully Jun 5, 2020 @ 1:41am
Game rules FAQ
The FAQ says:

"Short Rest and Long Rest: in the physical version Short Rest is made at the end of the turn and Long Rest during the card selection phase. In the digital version it clearly makes more sense to do both at the beginning of the turn as there will be no situation in which you perform both ... which is the case!"

The manual says:

Short rest: During the cleanup step of a round, a player can perform a short rest. This allows that player to immediately shuffle his or her discard pile and randomly place one of the cards in the lost pile, then return the rest of the discarded cards to his or her hand. If the player would like to instead keep the card that was randomly lost, he or she can choose to suffer 1 damage and randomly lose a different discarded card, but this can only be done once per rest.

Long rest: A long rest is declared during the card selection step of a round and constitutes the player’s entire turn for the round. Resting players are considered to have an initiative value of 99. On the player’s turn, at the end of the initiative order, he or she must choose to lose one of his or her discarded cards, then return the rest of the discarded cards to his or her hand. The resting character also performs a “Heal 2, Self” action and refreshes all of his or her spent item cards.

I found this explanation:
"In order to do either a short or long rest you must have two cards in your discard pile. A long rest typically empties your discard pile on your turn, so you generally won't have cards in your discard at the end of the round to enable a short rest.
However if you do somehow manage to have two cards in your discard pile after long resting then you can do a short rest in the same round."

Long rest and short rest are two independent mechanismn which work very well on the board game. Maybe it is not necessary to change the board game rules, because they work fine? :cwat:
Last edited by Neo Scully; Jun 5, 2020 @ 1:48am
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Showing 1-5 of 5 comments
Brynnvincible Jun 5, 2020 @ 3:20am 
There is no effective change to the rules. Short resting at the very end of a round vs at the beginning of a round has no actual difference on gameplay as nothing happens in the cleanup step that impacts it.

Originally posted by Neo Scully:
The FAQ says:
However if you do somehow manage to have two cards in your discard pile after long resting then you can do a short rest in the same round."

It isn't possible to do this in the board game. You have no cards in your discard pile after long resting.
Valmar Jun 8, 2020 @ 8:59am 
Originally posted by Brynnvincible:
There is no effective change to the rules. Short resting at the very end of a round vs at the beginning of a round has no actual difference on gameplay as nothing happens in the cleanup step that impacts it.

Originally posted by Neo Scully:
The FAQ says:
However if you do somehow manage to have two cards in your discard pile after long resting then you can do a short rest in the same round."

It isn't possible to do this in the board game. You have no cards in your discard pile after long resting.


Also this is not true at all:
Originally posted by Brynnvincible:

It isn't possible to do this in the board game. You have no cards in your discard pile after long resting.

Well, you can have something like an augment playing the Mindthief in your active zone, or 2 cards that you can move to discard place at ANY time.

So yeah, you can actually use a long rest to recover all your discarded cards during your 99 initiative turn, then move your 2 augments (for example) to your discard pile, and then make a short rest at the end of the round.

It's something absurd (I dont see a game in which you will do that), but it's something you indeed CAN DO IT if you wish. And I don't know other characters cards or mechanics, so who knows, I dont know if anyone can benefit in some way from a long + short (looks absurd though, but it's possible hehe).



The point is: I don't see a reason why to change something that works perfectly in the boardgame, and make something different for no reason at all, that can prevent one battle goal for be completed in some extraordinary circunstances, and we don't know if can be even worse in some situations.


What I think is, if something works one way, and you want to make the same, there is no reason to change it in a way that works different and may have impacts, even if they are minor.

Not that is a gamechanger or anything, its almost 99,99% the same in almost all situations. But is NOT the same. Its a different, modified rule. I can't understand why you are changing that rule, don't see any improvement. Not a complaint at all, it has little weight in the game, but just can't get it,

Just my opinion.
Last edited by Valmar; Jun 8, 2020 @ 9:08am
Brynnvincible Jun 9, 2020 @ 1:53am 
Originally posted by Valmar:
Well, you can have something like an augment playing the Mindthief in your active zone, or 2 cards that you can move to discard place at ANY time.

So yeah, you can actually use a long rest to recover all your discarded cards during your 99 initiative turn, then move your 2 augments (for example) to your discard pile, and then make a short rest at the end of the round.

You can still do this though. You just shortrest at the beginning of the next round, instead of at the end of the previous one. It makes no difference at all to the outcome...
Valmar Jun 9, 2020 @ 7:41am 
Originally posted by Brynnvincible:
Originally posted by Valmar:
Well, you can have something like an augment playing the Mindthief in your active zone, or 2 cards that you can move to discard place at ANY time.

So yeah, you can actually use a long rest to recover all your discarded cards during your 99 initiative turn, then move your 2 augments (for example) to your discard pile, and then make a short rest at the end of the round.

You can still do this though. You just shortrest at the beginning of the next round, instead of at the end of the previous one. It makes no difference at all to the outcome...

Yeah of course! Just saying it IS possible, because it was said that was not, hehe.
Brynnvincible Jun 9, 2020 @ 10:58am 
Originally posted by Valmar:
Yeah of course! Just saying it IS possible, because it was said that was not, hehe.

For sure, I didn't think about that case. You are right that it is technically possible to do ;)
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Date Posted: Jun 5, 2020 @ 1:41am
Posts: 5