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One disadvantage a digital-only player has for choosing powers is that all future powers (at present) are not shown anywhere. They might skip a card that consumes a certain element (because they have no way of infusing it) at level 2 only to find out there's a level 3 card that will fill that void. Maybe they can add a complete card list for unlocked characters in the how to play section.
Steam/steamapps/common/gloomhaven/rulebase/abilitycarddefinitions
These are currently defined (as of 7/23)
No abilities beyond level 6
Not implemented - Spirit of Doom(4), Engulfed in Flames(5), Frozen Night(6)
061_Spellweaver_FireOrbs.yml
062_Spellweaver_ImpalingEruption.yml
063_Spellweaver_RevivingEther.yml
064_Spellweaver_FreezingNova.yml
065_Spellweaver_ManaBolt.yml
066_Spellweaver_FrostArmor.yml
067_Spellweaver_FlameStrike.yml
068_Spellweaver_RideTheWind.yml
069_Spellweaver_CracklingAir.yml
070_Spellweaver_HardenedSpikes.yml
071_Spellweaver_AidFromTheAether.yml
072_Spellweaver_FlashingBurst.yml
073_Spellweaver_IcyBlast.yml
074_Spellweaver_ColdFire.yml
075_Spellweaver_ElementalAid.yml
077_Spellweaver_ForkedBeam.yml
078_Spellweaver_ChromaticExplosion.yml
080_Spellweaver_LivingTorch.yml
No abilities beyond level 6, except Defensive Tactics(7)
Not implemented - Balanced Measure(X), Hook and Chain (3), Quietus(6), Immovable Phalanx(6)
001_Brute_Trample.yml
002_Brute_EyeForAnEye.yml
003_Brute_SweepingBlow.yml
004_Brute_ProvokingRoar.yml
005_Brute_OverwhelmingAssault.yml
006_Brute_GrabAndGo.yml
007_Brute_WardingStrength.yml
008_Brute_ShieldBash.yml
009_Brute_LeapingCleave.yml
010_Brute_SpareDagger.yml
011_Brute_Skewer.yml
013_Brute_WallOfDoom.yml
014_Brute_FatalAdvance.yml
015_Brute_Juggernaut.yml
017_Brute_BruteForce.yml
018_Brute_UnstoppableCharge.yml
019_Brute_DevastatingHack.yml
020_Brute_Whirlwind.yml
021_Brute_SkirmishingManeuver.yml
024_Brute_DefensiveTactics.yml
No abilities beyond level 6
Not Implemented - Nature's Lift(X), Heaving Swing(X), Clear The Way(3), Rock Slide(4), Stone Pummel(5),
116_Cragheart_OpposingStrike.yml
117_Cragheart_CrushingGrasp.yml
118_Cragheart_Avalanche.yml
119_Cragheart_RumblingAdvance.yml
120_Cragheart_MassiveBoulder.yml
121_Cragheart_BackupAmmunition.yml
122_Cragheart_RockTunnel.yml
123_Cragheart_UnstableUpheaval.yml
124_Cragheart_Crater.yml
125_Cragheart_DirtTornado.yml
126_Cragheart_EarthenClod.yml
128_Cragheart_ForcefulStorm.yml
130_Cragheart_ExplosivePunch.yml
131_Cragheart_SentientGrowth.yml
133_Cragheart_BluntForce.yml
135_Cragheart_KineticAssault.yml
136_Cragheart_Petrify.yml
138_Cragheart_DigPit.yml
139_Cragheart_Cataclysm.yml
No abilities beyond level 7
Not Implemented - Sinister Opportunity(X), Trickster's Reversal(X), Swift Bow(X), Cull The Weak(5), Crippling Poison(6)
088_Scoundrel_SingleOut.yml
089_Scoundrel_FlankingStrike.yml
090_Scoundrel_SmokeBomb.yml
091_Scoundrel_Backstab.yml
092_Scoundrel_ThiefsKnack.yml
093_Scoundrel_VenomShiv.yml
094_Scoundrel_ThrowingKnives.yml
095_Scoundrel_QuickHands.yml
096_Scoundrel_SpecialMixture.yml
100_Scoundrel_OpenWound.yml
101_Scoundrel_Flintlock.yml
102_Scoundrel_HiddenDaggers.yml
103_Scoundrel_DuelistsAdvance.yml
104_Scoundrel_FlurryOfBlades.yml
105_Scoundrel_GruesomeAdvantage.yml
107_Scoundrel_VisageOfTheInevitable.yml
109_Scoundrel_BurningOil.yml
110_Scoundrel_StickToTheShadows.yml
112_Scoundrel_StilettoStorm.yml
And with this awesome list I don't have to go searching. Thanks!!!
We are working hard on bringing all the content from the board game. We plan to release updates regularly for the next 9-12 months. Stay with us!
Take care,
Gloomhaven Team