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The closest game I know of right now to what you describe, that I would really highly recommend, is Outer Wilds.
They have a lot of differences. Outer Wilds is not very procedurally designed - it's very hand built. Every play of Scavenger will be somewhat different, but you can't really replay Outer Wilds at all after you finish it - which is sad, because it's such a good game.
Scavenger tries to make the player feel like they are Ripley in Alien, trying to make out what's going on through a little scratchy video feed, isolated and alone in a dangerous place you know little about. Outer Wilds makes me feel like a cross between an astronaut and a boy scout, in the universe of The Little Prince, exploring a whole solar system and piecing together a surprising and bittersweet tale. In both games, you have a ship with a few rooms and many systems to interact with, and you'll be in the role of an explorer in the unknown.
Nauticrawl might also be worth a look.
Far-Out. No longer on Steam, but it's on https://morseliot.itch.io/far-out, humblebundle[www.humblebundle.com] and indiedb.
There's no hand-holding in this game (might be frustrating in the beginning?). I'd recommend keeping a pen and paper handy, as there is some codes you may want to remember (different on each playthrough).
And Event[0] (with an AI chat system thing, which is it's gimmick but it's kind of cool imho):
https://store.steampowered.com/app/470260/Event0/
By the looks of things, maybe I ought to give Outer Wilds a second chance.
Yes and no? At least Event[0] have space walk (EVA) parts, and if memory serves (which it mightn't), have "air left" system (in the space suit). Air pressure not so sure, other than implied. I don't remember if Far-Out had it (it's a while since I played it). I think it did?
Lol! Uh... I mean, sorry? :P
Well I did say there were some "un-ease" included? Though I didn't remember Event[0] was that similar to AI. But I guess there might be a somewhat unnerving atmosphere, especially if you've recently played AI.
Btw, my one and only reason for buying Alien Isolation was VR (at launch, I had Oculus DK2 then). But I did not dare play through it lol. And the parts I did, was about maybe ~50% in VR, rest in plain old 2D display! That game is intense! Almost too good for it's own good!
(Confession time: I finished it some years later with a trainer... that reactor core was hectic!)
I'm not really into horror either.. mostly in it for the sci-fi escapism.