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For example some users have crashing issues if they altered the UI scaling.
The further you are in a game the more likely you are going to crash if any large battle with many reinforcement stacks occurs. Whether you try to play the battle or delegate it. Even worse is that may not involve you at all and could be AI on AI.
Don't know what's going on
If the game loads, then the mods have been accepted.
But when either loading an old save or starting a new campaign, and the loading screen bar stops at 1/6th or 1/5th, then stops, eventually crashing, then something else is going on.
No other TW game has this problem, and it's only a new one.
Delete all mods, Verified game game. then try again. if still no good, then it's something to do with your pc.
I didn't start this post, remember.
Assuming you haven't added any new mods recently. It is possible one of the ones you subscribe to has updated and started this conflict. Another possible scenario is the load order of mods was changed. One mod being moved up or down the load order could easily cause this result but be stable otherwise.
The only way to resolve this is to find the culprit mod.
For example my most recent subscribed mod that updated did so on Feb 16. By going to workshop and looking at the mods I subscribe to if I were to suddenly have an issue with a playset that use to be stable I would try disabling this mod first.
Now the question remains is the mod alone causing the crash or is it a newly formed conflict with another mod. To test this I would simply attempt to launch the game with just this mod and no others. If it crashes then the mod itself is unstable. If it works then it is a conflict with one of my other mods. If this mod that newly updated is vital to me then I would have to go through the process of finding out what it is conflicting with and choose which I value more.
This process will obviously be much harder if you have not played in sometime and come back to a bunch of updated mods since your last play through. But it at-least gives you a much smaller list to start by rather than literally every mod you may be using.
I have also been searching for this solution and found nothing useful. I trully believe that its nothing to do with mods but with new rig and for some reason game doesnt like it. Having more issues with TW Warhammer 3 too.
Also, I'd try to play in windowed mode.
I have no new mods, all are updated, and have never had an issue up until a few weeks ago. It is either:
a) a Windows 11 update, or
b) a mod update...but which one?
A laborious task, having to go through each mod, but I had this same issue with Attila (where I only had eight mods, so disabling them all was the solution), which leans me to thinking it could still be either.
Think I'll just disable all mods, unfortunately as I don't have the hours to sift through the many supposedly working mods.
While I fully believe you and your claim the problem is Windows 10 support is ending soon. So if anyone does this any future vulnerabilities even severe ones after the end of support date in October would leave you and others open.
I would strongly suggest that anyone who does this only does it in a dual boot scenario and only using an OS that is no longer getting security updates to simply run the games they desire and not for any online related purposes.