Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Chrome Dome May 13, 2021 @ 11:10am
So should I only buy the Yellow Turban DLC?
There's a sale going on right now but I'm looking at these DLC's and they're all mixed or negative (Especially The Three Princes) I wanted the Furious Wilds DLC but apparently thats mixed as well.

Are these DLC's really that bad besides The Yellow Turban? I mostly play Romance mode so is it different between the modes? I see Mandate of Heaven apparently has some AI issues with controlling rebellion in their territories making the Yellow Turbans extremely strong. Furious Wilds all the Tribe Leaders are extremely powerful as well. So I should just avoid everything but Yellow Turban?
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Showing 1-7 of 7 comments
A World Betrayed is the DLC I most highly recommend. Everything works properly, all the characters that are supposed to exist but sometimes don't for some reason (like Xu Chu) are present, and the starting positions for everyone are different enough for it to feel fresh.
Sqrt(-1) May 13, 2021 @ 12:00pm 
Originally posted by DieVersiti:
There's a sale going on right now but I'm looking at these DLC's and they're all mixed or negative (Especially The Three Princes) I wanted the Furious Wilds DLC but apparently thats mixed as well.

Are these DLC's really that bad besides The Yellow Turban? I mostly play Romance mode so is it different between the modes? I see Mandate of Heaven apparently has some AI issues with controlling rebellion in their territories making the Yellow Turbans extremely strong. Furious Wilds all the Tribe Leaders are extremely powerful as well. So I should just avoid everything but Yellow Turban?

So, my opinion on the DLC:

Nanman is better than Yellow Turbans. Yes, Nanman are strong, but mostly they are kinda annoying to fight on their own land. They are fun to play as, although their campaign is pretty short if you only want to achieve the victory conditions. I would definitely suggest playing them in 190.

The Yellow Turbans in MoH are only strong when they are the AI. This is because when the DLC first launched, they were so weak that you didn't have to do anything, the other warlords would destroy them (as they did historically). In an attempt to balance them they were made too strong. I still like the DLC, it's a start that's unlike any other.

World Betrayed is good for the Lü Bu and Sun Ce factions. For most other factions, the start is just slightly different from the base game.

Fates Divided is kinda weak IMO. If you want to play Yuan Shao, Cao Cao or Liu Zhang I will recommend it. The start date itself is alright, but could have had more content.

Eight Princes is the worst by far. Stay away.

I think negative reviews for the later DLC mostly come from the relatively long waiting period before release. Nanman and Fates Divided took 6 months each, and I think some people expected more. For the Nanman it's also more people being annoyed to fight against them rather than playing as them.
Chrome Dome May 13, 2021 @ 12:54pm 
Originally posted by Sqrt(-1):
Originally posted by DieVersiti:
There's a sale going on right now but I'm looking at these DLC's and they're all mixed or negative (Especially The Three Princes) I wanted the Furious Wilds DLC but apparently thats mixed as well.

Are these DLC's really that bad besides The Yellow Turban? I mostly play Romance mode so is it different between the modes? I see Mandate of Heaven apparently has some AI issues with controlling rebellion in their territories making the Yellow Turbans extremely strong. Furious Wilds all the Tribe Leaders are extremely powerful as well. So I should just avoid everything but Yellow Turban?

So, my opinion on the DLC:

Nanman is better than Yellow Turbans. Yes, Nanman are strong, but mostly they are kinda annoying to fight on their own land. They are fun to play as, although their campaign is pretty short if you only want to achieve the victory conditions. I would definitely suggest playing them in 190.

The Yellow Turbans in MoH are only strong when they are the AI. This is because when the DLC first launched, they were so weak that you didn't have to do anything, the other warlords would destroy them (as they did historically). In an attempt to balance them they were made too strong. I still like the DLC, it's a start that's unlike any other.

World Betrayed is good for the Lü Bu and Sun Ce factions. For most other factions, the start is just slightly different from the base game.

Fates Divided is kinda weak IMO. If you want to play Yuan Shao, Cao Cao or Liu Zhang I will recommend it. The start date itself is alright, but could have had more content.

Eight Princes is the worst by far. Stay away.

I think negative reviews for the later DLC mostly come from the relatively long waiting period before release. Nanman and Fates Divided took 6 months each, and I think some people expected more. For the Nanman it's also more people being annoyed to fight against them rather than playing as them.
So basically the best DLC is the Nanman, Yellow turban (not moh), and Lu Bu i dont really care for the Yellow turbans because they're supposed to be wiped out so having them super strong aint my cup of tea. But playing as the Yellow Turban should be fun to try to survive
Jandrusel May 13, 2021 @ 1:12pm 
Originally posted by Sqrt(-1):
Originally posted by DieVersiti:
There's a sale going on right now but I'm looking at these DLC's and they're all mixed or negative (Especially The Three Princes) I wanted the Furious Wilds DLC but apparently thats mixed as well.

Are these DLC's really that bad besides The Yellow Turban? I mostly play Romance mode so is it different between the modes? I see Mandate of Heaven apparently has some AI issues with controlling rebellion in their territories making the Yellow Turbans extremely strong. Furious Wilds all the Tribe Leaders are extremely powerful as well. So I should just avoid everything but Yellow Turban?

So, my opinion on the DLC:

Nanman is better than Yellow Turbans. Yes, Nanman are strong, but mostly they are kinda annoying to fight on their own land. They are fun to play as, although their campaign is pretty short if you only want to achieve the victory conditions. I would definitely suggest playing them in 190.

The Yellow Turbans in MoH are only strong when they are the AI. This is because when the DLC first launched, they were so weak that you didn't have to do anything, the other warlords would destroy them (as they did historically). In an attempt to balance them they were made too strong. I still like the DLC, it's a start that's unlike any other.

World Betrayed is good for the Lü Bu and Sun Ce factions. For most other factions, the start is just slightly different from the base game.

Fates Divided is kinda weak IMO. If you want to play Yuan Shao, Cao Cao or Liu Zhang I will recommend it. The start date itself is alright, but could have had more content.

Eight Princes is the worst by far. Stay away.

I think negative reviews for the later DLC mostly come from the relatively long waiting period before release. Nanman and Fates Divided took 6 months each, and I think some people expected more. For the Nanman it's also more people being annoyed to fight against them rather than playing as them.


Adding to what he said, Eight Princes is not that bad. But it's not high on the priority list either. It had a poor reception because it was the first DLC to launch (Yellow Turbans was a preorder bonus) and it had a lot of backlash. Eight Princes is the end of the 3K period and a lot of players were angry that CA made the decision to move the storyline to the end so suddenly.

Eight Princes makes up for a couple of interesting Records Mode campaigns, but that's it. It got the faction council on the last update, but that's about it. 3K is special because of its varied roster of characters, and 8Princes only gives you... well, the Sima princes. Which are okay, but don't differ a lot from each other.

I also like Mandate of Heaven, but it still has bugs left. It's an interesting starter date, though. You can play as the Emperor or the original Yellow Turban rebellion. The original turbans have a very feast or famine campaign.

Be warned though, Turbans (base game or MoH) don't get any council, spies, diplomacy and the pretty things from Han factions (like unique armors).
Lotor13 May 14, 2021 @ 12:58am 
Eight Princes is good DLC for me...
I have a little knowledge Three Kingdoms lore and I do not care about unique characters, and I play only in records mode (like classic Total War)

Eight Princes is alternative campaign with setting similar to Shogun II campaign . but more complex,
There is different reaserch system, aligment mechanic, interesting changes but nothing revolutionary

Anyway there is nothing wrong or broken with this DLC
Anapoda May 14, 2021 @ 1:25am 
For playing yellow turbans it's actually better imo to go for mandate of heaven. (zhang bros)

As best dlc, i would say that a world betrayed is by far the most interesting to get.
lucaszhang0116 May 14, 2021 @ 8:45am 
I would suggest is that the only things you get after the YT Rebellion is 8 Princes and Fates Divided (if you like that kind of think than buy it). 8 princes is a lot more historical though with only 8 unique characters, meaning less powerful heroes->more historical.
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Date Posted: May 13, 2021 @ 11:10am
Posts: 7