Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Vintag3 Feb 4, 2021 @ 1:48pm
Suddenly crashing when loading into Continue Compaign (SOLVED)
I have been playing fine for a few days now with mods and today I try to continue my game and it just crashes every single time I try in the loading screen even when I disable all mods. Anyone else having problems?

EDIT: So I got it to work again by taking out the new mods (WU KINGDAISANCE) that I downloaded before I saved the game and activated all of the old ones. Why is it that I can't use those mods on my current game? It's as if I have to start a brand new campaign everytime I download a new mod. Anyone want to enlighten me on this, I'm pretty new to modding in general. Also now as soon as I start a battle it crashes. WTF.
Last edited by Vintag3; Feb 5, 2021 @ 2:11pm
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Showing 1-3 of 3 comments
E.R.L. Feb 4, 2021 @ 5:32pm 
Some mods change a lot of gameplay like Wu Kingdaissance, so it is generally advisable to start a new campaign to avoid any potential glitches.

I would say a good rule of thumb is that any mod that adds new characters, factions, ancillaries needs a new campaign.

Cosmetic mods, like portrait changes or retextures, as well as some other simpler changes are more likely to be save game compatible.

It may also have been the removal of your old mods. Some mods, especially the ones that add additional effects, can't be removed mid-game.

As for the crashing when starting battles, I'm not too sure - it may not be a mod thing, or it may be.
Firaeveus Carron Feb 5, 2021 @ 1:14am 
Some mods add, change or remove so many database lines that you have to keep using the same mod loadout within a save file. If you start a new game as Cao Cao in 194 with MTU or Wu_kingdaissance in accordance with a few other mods that make further changes, you have to keep using the same mod loadout with that save file.

If you want to play without mods, you have to start a new campaign under a new save file. You can't just go in and play with the save file you used for MTU or Wu_kingdaissance after taking off all of your mods, considering that those modded save files are written in a manner that accords with the mods you were using. Most heavy-duty mods are not save compatible.

However, you can freely swap between save files that use different mods. If you ever want to play your Cao Cao 194 MTU campaign again (an example), launch the game with your MTU mod collection and you'll be able to play your Cao Cao MTU saved game with no issues. Want to go back to your unmodded Sun Jian 190 campaign? Exit the game, take your mods off, relaunch the game and load your Sun Jian save game.

If you've been adding or taking out mods within the same save file, you might have corrupted your save. You generate instability when you do things like that. As an aside note, the game tends to crash at times, even without mods, when you're playing with the MoH or AWB start dates. I have never crashed in RotW (190), even with 30+ mods enabled.
Vintag3 Feb 5, 2021 @ 2:20pm 
Originally posted by Vyntaj_blu3:
Originally posted by E_L_2:
Some mods change a lot of gameplay like Wu Kingdaissance, so it is generally advisable to start a new campaign to avoid any potential glitches.

I would say a good rule of thumb is that any mod that adds new characters, factions, ancillaries needs a new campaign.


Originally posted by Firaeveus Carron:
Some mods add, change or remove so many database lines that you have to keep using the same mod loadout within a save file. If you start a new game as Cao Cao in 194 with MTU or Wu_kingdaissance in accordance with a few other mods that make further changes, you have to keep using the same mod loadout with that save file.

If you've been adding or taking out mods within the same save file, you might have corrupted your save. You generate instability when you do things like that.
Thank you both so much for clarifying. I got it to work again without issues by taking out wu_kingdaissance and using the original MTU I started with and then reordering some new minor mods to be above MTU because MTU should be at the very end according to the creator, and that fixed the issue with crashing before battle starts. Thank you guys again!
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Date Posted: Feb 4, 2021 @ 1:48pm
Posts: 3