Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

View Stats:
Oubley Nov 29, 2020 @ 10:28pm
Army Movement Speed
Can someone explain the army movement speed to me because it makes no sense. It's taking an entire season to move a couple of tiles? Like if an army walked from one end of China to the other wouldn't it only take a year or two? If you were a small party or individual couldn't you do it in like 1/2 a year or so?
Last edited by Oubley; Nov 29, 2020 @ 10:31pm
< >
Showing 1-8 of 8 comments
RustyRed Nov 30, 2020 @ 12:52am 
It's year 180~300, what did you expect? They didn't have concrete roads or steel bridges to make travelling easier. Heck, even if they did, the weather is enough to stop you for long periods of time. You might be able to handle the weather, but your food, your weapons, and your armor wouldn't be able to.
Oubley Nov 30, 2020 @ 4:07am 
???? that didn't stop hordes in europe or russia traveling long distances in BC. Seen the movie red cliff, have a hard time believing they wouldn't know how to protect their weapons or know how to be able to travel 10 miles in a season.

Like the teleport travel would make more sense if they used the Troy resource formula, hindsight I guess. I get some slowness for game reasons but every other game you can at least traverse your province in a reasonable amount of time same, with like going to middle east for the crusades in medieval games.

It's so slow they might has well had a medieval 1 type map where you move pieces strategically then have a second "local" strategic map.
Enelith Nov 30, 2020 @ 4:45am 
In my case, I wish I'd go as fast as them...
Xal Nov 30, 2020 @ 9:16am 
Just use the Redeployment function g*d damn it and stop whining
Last edited by Xal; Nov 30, 2020 @ 9:16am
RCMidas (Banned) Nov 30, 2020 @ 12:15pm 
Your armies move faster when in their own territory, when they are not lugging artillery pieces around, and when they are made up of purely cavalry units. Other than that, what do you think takes so long when you aren't sticking to the roads present on the map and go wandering through forests and mountain passes? It naturally takes forever.
Oubley Nov 30, 2020 @ 4:20pm 
Originally posted by Xal:
Just use the Redeployment function g*d damn it and stop whining

Not whining, just wanted someone to help explain the terrain and point out anything helpful in UI because there are patches that seem bugged. Even when traveling on a road it isn't always clear.

Like total war games have always been on the slow side, when it has come to movement and it is now even slower.

I want someone to help clarify the China geographic environment, am I wrong that someone couldn't walk it in a year or two? If they made it that way for game reasons fine it's slower.

Saying it naturally takes forever... what does that even mean, like throughout history people crossed wide spaces of land in matter of months. Like hannibal from spain to Italy was like half a year. and probably only half to 1/3 distance of china so using that as example it would take over year to year 1/2.

I was in my own territory, not lugging any artillery, on hills/grassland, in normal travel mode and literally for several stretches and seasons could only go a handful of tiles (winter season was like 0). Hit a road and instead of 1-2 tiles it was like 4-5 for stretches.

There are like what 5 seaons the game is using? Spring/Summer/Harvest/Autumn/Winter?

Redeployment is cool and all until have to traverse to enemy location , or am I wrong can you deploy on an enemy location too? But then how would you refill your troops?
jras Dec 1, 2020 @ 9:08am 
For more realistic travel distances, use a mod that boosts movement by and one that doubles turns to 10/year.
GamerCH Dec 1, 2020 @ 10:31pm 
China is big. In the northwest where it was the most developed you'd have pretty good streets. The rest however is deep countryside. It took Zhuge Liang a year to travel from Cheng Du to Chang An I think (really unsure, might have been just a half year, info left in my memory possibly from TV series).

A cavalry force is much more mobile than footsoldiers. The whole logistic side of an army isn't shown ingame.

5 turns are a year yes.

You can force march them. When you use regular march they're supposed to not be dead tired at arrival and being on guard while they travel.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Nov 29, 2020 @ 10:28pm
Posts: 8