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No it's not an option, they just removed ages entirely. Only the not dying is an option. Ages are just gone and that's why we complain
Don't jump on the conclusion.
Maybe it's a misunderstanding on your side.
From what I read, it's more like :
there's an option where you can decide if either or not your characters can die (from natural cause).
If you do decide to remove "natural death", THEN the ages of your characters are replaced by turn alive.
For me, it's more like IF you active the option, THEN you don't have "ages" anymore.
As I won't activate this (dumb) option, I'll still have my characters "ages", and everything's going to be alright :)
Edit :
See the "Age/dates now replace with showing turns alive or turns progressed" is located INSIDE the "You can now choose whether characters live forever or not" block, and not on the same level.
As a result, i think checking this option and showing or not ages is directly related.
Could be wrong, but this is what makes more sense to me.
CAMPAIGN
You can now choose whether characters live forever or not
This is an option in the campaign selection screen
- Age/dates now replace with showing turns alive or turns progressed
- Characters can still die in battle with this option enabled
- Children will still show ages until they come of age, and will then show turns alive
Its clearly only for when you toggle this option.
Not sure, but from a Serious Trivia's video, he said something like that deaths by events are not disabled with the timeless mode.
Yeah I saw it from Serious Trivia too. its a toggle option at the campaign select screen, underneath the difficulty sliders and such.
It is NOT a fixed thing. You have a choice whether or not to use it.