Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Will Mar 23, 2020 @ 11:52am
Unbreakable units do nothing but annoy and waste time
All that happens is even after the fight is over you have to do and hunt these bastards down one by one, which can take quite a while because they're always elite units that won't die.

It's the same ♥♥♥♥ in Warhammer 2, even after I wont the fight I have to march all the way across the map to kill the ♥♥♥♥♥♥♥ doom canon crew, it's ♥♥♥♥♥♥♥ BS.
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Showing 1-12 of 12 comments
JuX Mar 23, 2020 @ 12:01pm 
If you were using such units yourself then, they would be incredibly useful now wouldn't they?
Will Mar 23, 2020 @ 12:46pm 
Originally posted by JuX:
If you were using such units yourself then, they would be incredibly useful now wouldn't they?
No, why would anything be useful when you've already lost?
JuX Mar 23, 2020 @ 2:10pm 
Originally posted by Will:
Originally posted by JuX:
If you were using such units yourself then, they would be incredibly useful now wouldn't they?
No, why would anything be useful when you've already lost?

You can stall advances in crucial spots, since they can't move forward until they die.
Will Mar 23, 2020 @ 2:13pm 
Originally posted by JuX:
Originally posted by Will:
No, why would anything be useful when you've already lost?

You can stall advances in crucial spots, since they can't move forward until they die.
That's the same as a unit with high moral.
The only difference being, a unit with just high moral will not waste time when the fight is already over.
LuNi Mar 23, 2020 @ 3:44pm 
>>> Mode engage and fast forward
Drunio Mar 23, 2020 @ 5:26pm 
Unbreakable is one of the strongest passives in the game. Being able to have units that will never route is a massive plus.

The annoying part you are talking about could be fixed by having them retreat/route upon a battle being decided. A change I would support.
Last edited by Drunio; Mar 23, 2020 @ 5:26pm
Will Mar 23, 2020 @ 5:49pm 
Originally posted by Rivon:
Unbreakable is one of the strongest passives in the game. Being able to have units that will never route is a massive plus.

The annoying part you are talking about could be fixed by having them retreat/route upon a battle being decided. A change I would support.

A unit with like 150 moral and immune to psychology should be equivalent to unbreakable without being annoying when the fight is already over.
Guara Ookami Mar 23, 2020 @ 6:20pm 
Unbreakable units might be annoying, but hell surely they are good, of course dealing with them after the army loss penality is an annoying thing but imagine you have like 3 militia of virtue holding a choke point against 6 spear guards while you snipe their lords so you dont have to deal with the units themselves, wouldnt those become super handy since they wont break away from combat even if only 4 models are still alive.
The Devil Mar 23, 2020 @ 11:59pm 
Unbreakable is not the same as unkillable, and they won't even run from you if they can't break. Literally surround the unit and hit the x4 and it will die in no time.
Will Mar 24, 2020 @ 9:00am 
Originally posted by SK Brook:
Unbreakable is not the same as unkillable, and they won't even run from you if they can't break. Literally surround the unit and hit the x4 and it will die in no time.
They won't because the fewer models left the harder it is to deal damage to them. I've had units of fuicking bringers of peace fight Lu Bu for like 5 minutes without dying because there's just one guy left and Lu Bu keeps missing his charge without dealing any damage.
JuX Mar 24, 2020 @ 9:18am 
Originally posted by Will:
Originally posted by SK Brook:
Unbreakable is not the same as unkillable, and they won't even run from you if they can't break. Literally surround the unit and hit the x4 and it will die in no time.
They won't because the fewer models left the harder it is to deal damage to them. I've had units of fuicking bringers of peace fight Lu Bu for like 5 minutes without dying because there's just one guy left and Lu Bu keeps missing his charge without dealing any damage.

Well there is your problem. Your playing on romance.

If you want fluent gameplay then just play on records mode where you don't have generals dragging fights until end of time and everyone dies like they should.
Kruniac Zio Mar 24, 2020 @ 12:55pm 
You're pretty whiny.

Unbreakable units are used to hold a position or to counteract psychology.

If you had an issue with Bringers of Peace, you should have taken Lu Bu off of his horse instead of sitting there like a coma patient watching him miss his charge.

High MORALE (not moral) is not the same as unbreakable, because they are not affected by army losses. This is extremely important to understand.

If I have 7 unbreakable units which do decent damage, I have a chance of winning even if the rest of my army and/or my generals are gone. I have literally won fights in Warhammer and 3K because my opponent suffered army losses from my unbreakable units when I should have lost the fight long ago.

I don't understand how hard this is to understand. They are immune to army losses, which is the thing which actually routs your armies eventually. If you have a full stack of unbreakable units, you do not suffer army losses, and your boys fight to the last man. This means that while it may LOOK impossible, if the enemy suffers enough casualties, they will break from army losses.
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Date Posted: Mar 23, 2020 @ 11:52am
Posts: 12