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Did the period use siege tower at all??
But I’m no historian so who knows.
http://greatmingmilitary.blogspot.com/2015/07/classic-trio-jing-lan.html
http://www.eiketu.net/3594/products/detail223.html
https://www.itsfun.com.tw/%E5%91%82%E5%85%AC%E8%BB%8A/wiki-5942186-1178956
And it still is a Minimum Viable product. Doesnt change anything.
I am wondering if the shills & CA could guarantee that on 23rd May that 3K will be completely bug & crash free (at least to a minimum standard) ? Taking into consideration that CA is now on multiple projects, I am highly skeptical.
In the Yuejueshu, written in that year 52AD by a Han dynasty scholar named Yuan Kang, Yuan relays ancient Chinese strategy from the Yue dynasty era (6th century BC) describing siege towers.
While the attribution of the technology to the 500s BC may be an anachronism, at a minimum the siege towers were well known by 52AD, more than a century before the game start date.
I seem to recall siege towers described in combat during the seven kingdoms era from around 230ish BC but my memory is hazy.
Although this isn't really a big deal, I have noticed that the sieges in 3K seem to be a little too steamlined and given how easy it seems to be to get over the walls anyway I suspect CA just figured having them wouldn't make much difference.
However, there were quite a few other siege engines in use during the Three Kingdoms period.
As one poster mentioned, there did exist at least one kind of siege tower that was 100% used in the Three Kingdoms era known as the Jing Lan (井阑), but we don't really know what it looked like or how it functioned for certain.
There is also a type of siege engine called a hook cart which first appeared during the Three Kingdoms period. It was sort of like a large grappling hook that would pull down battlements and obstacles to make room for ladders.
Mobile towers existed since at least the warring states and were used sparingly. It took a lot of time and resources to construct them, and often when an assault was being done on the city, it was because the city needed to be taken quickly. So generally speaking, siege towers were not employed unless a direct assault was planned from the very beginning.
Personally I think its a missed opportunity to lack many of these siege engines, though as funny as it would be to have hook cart in action, I can see why they chose to circumvent these things.
What I want to know is will we be seeing fire-breathing tanks and land mines in Romance Mode? Have they mentioned those at all?