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What other uses do you suppose Night Battles should have as opposed to Day Battles?
And no, night battle isn't the same as an ambush at all. Units don't start with any negative attributes in a night battle.
And to answer you Armata, it’s not that I don’t understand. apparently you can’t read, cus I said exactly what u just did. Lol I understand the concept I just think it’s dumb. I think it needs to be reworked is all mate.
You confuse what you think could happen in real life, with a gameplay mechanic in a Video Game.
What you want is to remove the very thing the Night Battles exist for. So my question is, what purpose then to you want to have for the Night Battles?
That said, it's a suprise attack to take out group of armies piecemeal. Or to wipe out an army hiding near a garrison without it getting help from them.
Makes perfect sense to me. I like it.
Modern day armies would have ways to communicate.. but way back then two large armies would be camped a ways apart to guard different areas. Yes they might be within reinforcement range of eachother, but the fact that they are separate forces means they don't share a camp. If one army is attacked they would send messengers (multiple so at least one gets through) to ask the other force for an assist. Then the other force marches over. That's simulated in game by reinforcements not being instantly present on battle maps, instead they trickle in at the battle start.
However when an army in the game is attacked at night the messengers who would run to the other nearby army and relay their commanders call for aid just don't get a chance to do so. Maybe they ride out of the camp carrying a torch so they can see and get picked off by archers, or maybe the camp is so enclosed they cannot get through at all. No phones around to give the other force a call for help.. so the second force sits there completely oblivious to the battle since they are oblivious to it. Noone sent them an invite.
night battles come with a -15 moral modifier on the enemy also everyone cant spot that far
Basically your army waits until night time and launches a surprise attack on one of the two armies , this would have been particularly effective if your army was used to night battles and the enemy were not, even if reinforcements arrived if they weren't trained to fight at night they probably wouldn't be able to identify friend from foe.
Thematically it makes more sense that reinforcements don't appear in night battles.