Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

データを表示:
Pros and Cons
Just my thoughts.

Pros :
-Better diplomacy (Still a bit odd but I see it as a vast improvement than before)
-Aesthetics (Loving it so far)
-Character relations (A new concept in TW series. So far I think this is more enjoyable than not)
-Character based units (Units being specific to certain generals. I actually found this a nice change)
-Great optimization (To me this game loads and runs like Rome2. To hell with the WH2 loading time, I literally made coffee while loading)
-Lu Bu (Do not pursue)
-Fires will actually burn now (Me Dong Zhuo. Me burn cities. Fire pretty hurr)


Cons :
-Combat AI is still dumb (As always. But honestly I see no improvement than before)
-Aesthetics in unit design/coloration (Seriously, most units look pretty much the same with their extremely similar colors and designs. I think it is more than possible to give ancient Chinese troops some unique visual features)
-Lack of Characters late game (I know this is based on a semi-historic novel, but some random lesser officers/scholars would be nice)
-Lack of formations (Honestly, I loved R1, R2, and Empire for all the special formations and varied unit types.... Okay Empire had less types but nonetheless, formations were an important part in those games. This is what I missed in the Warhammer series as the focus shifted to heroes and monsters. I was hoping that formations became important again in 3K, but... not as much as I hoped I guess)
-Some very famous characters are badly represented as generic officers (I guess CA is preparing them for some overpriced DLC.. ugh)


Weird :
-Trebuchets (Damn OP. I use them a lot mainly because they are so OP, but I always feel dirty :P)
-Reforms (Not sure if this is better or worse than researching things)
< >
1-5 / 5 のコメントを表示
There are formations, but not everyone can access them from the beginning. Certain advisers provide Wedge and Loose, while items and sets provide other stuff, such as Tortoise.

So I played Zheng Jiang and Lu Bu was a menace to deal with. I gave him the full attention of my archers, then had two champions (including Zheng Jiang with her twin axes) fight him just to bring him down... And this was in record mode.
最近の変更はCaelestusが行いました; 2019年5月28日 2時33分
Caelestus の投稿を引用:
There are formations, but not everyone can access them from the beginning. Certain advisers provide Wedge and Loose, while items and sets provide other stuff, such as Tortoise.

I am aware that there are some formations present, but I found most of them to be irrelevant and/or not worth bothering. The only formation I found to be useful was the tortoise/turtle which is pretty much the same as Rome 1 and 2 testudo.

This is my personal preference, but instead of making halberd infantries always have massive counter charge in the front, making them have some spear wall formation(like Rome's hoplite) which will give them counter charge stats and massive frontal defence, while sacrificing mobility vulnerability from the sides would have been nice. We could have implemented this kind of things to a variety of units.
最近の変更はTurtleが行いました; 2019年5月28日 2時38分
There are Spear wall formation though????
There are way more formation in 3K than even Rome 2. You just don't have access to it yet.
最近の変更はedisonvn92が行いました; 2019年5月28日 2時44分
edisonvn92 の投稿を引用:
There are Spear wall formation though????
There are way more formation in 3K than even Rome 2. You just don't have access to it yet.

Didn't know there was a spear wall. Only saw shield wall so far. Maybe I am mistaken here :p
Officer types have access to different formations, plus you have items etc which can allow access to other formations, then of course you need the right units to use those formations. How useful they are really depends on the army you're fielding and the army you're up against.
< >
1-5 / 5 のコメントを表示
ページ毎: 1530 50

投稿日: 2019年5月28日 2時27分
投稿数: 5