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^
Champions, no.
Yes, I do notice. I'm just saying green and blue are so important that they are more essential than others for an army generally. Of course I open to suggestions. Cuz right now I only feel like using green inf for holding, whatever cav for killing back lines, lots of blue for fire power.
But don't you think Ji and spear inf are never worse than swords and axes in holding the line, and they are also much more flexible against cavs? Especially there are not a lot of heavy armored units so that axe inf can stand out?
I really do think commander is the worst one, their cav is just inferior compared to vanguard, especially when considering Cao Cao's elite vanguard cavalry and all the other late tier cavalry. It's a shame most faction leaders are commanders.
Hard.
For me, i try to put in an Sentinel or Champion as a solid base, a strategist for ranged and then a commander.. vanguard is so meh and i try to avoid them.
Since i had the situation that my shock cav was pretty much halved in numbers till they reached the enemy archers i'm more like.. give me melee cav! They may not deal that much damage, but at least they don't die as soon as someone is looking at them.
You haven't been using vanguard cavalry correctly at all if you think it's only good against ranged units. If ranged units are your primary target with spear, lance and halberd cavalry, of COURSE you've been disappointed. That's like saying you're upset with the performance of your new toilet brush when you're trying to use it to clean your television. It just doesn't make sense.
Charge them into ready & waiting spears? You're going to have a bad time. Charge them towards the enemy front line when they're shooting arrows at you? Yeah, you're an idiot asking watch your men die in a hail of sharpened shafts. Charge them into the flank of the spears that just engaged your infantry? Watch the little guys run. Counter enemy Commanders' melee & ranged cavalry, engage close-ranged enemy infantry (swords, axes) and immediately withdraw them to soften the enemy front line for your infantry to finish them off. Chase down fleeing infantry to prevent them returning to the fray (frankly I'd use melee cavalry for this instead, but shock cavs do the job just as well). They are incredibly useful.
I think you're looking at this game all wrong. The only "necessary" type is strategist (even that is a stretch: you don't have to have trebuchets or special formations to win every battle, but I won't argue it doesn't make some of them easier), but none of the others are disposable. Yes, the cavalry units of the Commanders tend to be very specific in their deployment, but Cao-Cao's 20 point morale boost is huge, and shielded cavalry is useful for blatantly obvious reasons.
Sentinels are the shield-bearing, close-combat specialized infantry. When the core of your foe's front line consists of swords, axes and shields and your approaching them with your bows & arrows and spears, you're going to lose. Yes, your arrows will whittle them down some, but when the melee begins your mid-ranged melee units don't stand a chance. Yes, this is, sadly, anti-reality (there's no reason swords should beat spears in an open battlefield. If I've got a long stick and you've got a short stick, I'm going to hit you first 99% of the time), but that's how it is.
Anyway, my point is the game is not perfectly balanced, but if you think that there are only two useful general types and the others are disposable, you're sorely mistaken and frankly playing them wrong. Which this is fine, don't get me wrong. If you prefer the other types because they're easier or they fit your playstyle better, you're certainly right in playing how you wanna play, but don't assume some units are inferior because you handle them poorly.
Edited for clarity.
I'm asking this because the game makes me feel like I should be using them all together especially in the start, but I think Commander and Vanguard is a bad combo, and not having a Strategist also makes the army very lacking IMO.
Also the fact that Cao Cao starts with one of the best Vanguard cavalry (Heavy Tiger & Leopard Cavalry) while he is a Commander really irks me.
While I like the spearmen, I generally have Axemen front line at the moment, good balance of offence & defence and so far I manage to gun down most cav before they are too much of a threat.
Love strategists, mainly for the treb, that + explosive rounds racks up easy 300 kills per fight.
I never, charge them into spear lines. I always cycle them from the back and micro them to charge once and once again. And I'm comparing character types with one another, how come the use of cav became the focus point here?
My point is, shock cav or melee cav, with micro and due care, they are not irreplaceable. I know the game balanced, but still I feel like some of these types are more of a "better to have one in your army". And yes, you talked about spear vs swords. But ain't them all meat shield after all. As long as they can't out performance the opponent front line ENOUGH in a short time frame, they will always be the anvil and the cavs are the hammer.