Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Gerfreckle May 24, 2019 @ 7:10pm
Archers and cavalry are way too OP
I often lose like 15-20% of some of my front-line infantry troops just approaching the enemy (even at a run) because even the most low-level, basic archer units cause devastating and constant damage. And cavalry are insanely OP, like to near game-breaking levels. Having a small cavalry unit of 30 charge straight into a wall of spear infantry should not result in dozens of infantry dying almost instantly, and an explosion of soldiers flying in every direction. Leave that to the fantasy nonsense in Warhammer. There seems absolutely no way to properly defend against cavalry, since they just charge into everything and cause massive damage instantly.

Hopefully CA addresses this at some point. It's really ruining the experience for me.
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Showing 1-15 of 51 comments
easytarget (Banned) May 24, 2019 @ 7:15pm 
Adapt or die.
AbatedFawn May 24, 2019 @ 7:34pm 
Archers lose ammo so quickly.
Lunos May 24, 2019 @ 7:37pm 
Originally posted by AbatedFawn:
Archers lose ammo so quickly.

Because they fire like machine guns and burn through it too quickly.
Dukie May 24, 2019 @ 7:38pm 
Bait archers with a trash unit or chav with defense against arrows into wasting ammo. Works for me. But yeah, archers are very deadly I agree.
Last edited by Dukie; May 24, 2019 @ 7:39pm
Malkuth May 24, 2019 @ 7:41pm 
Man they are badass. But the Ai usually leaves them open for attack. I guess by that OP cab you speak of.

Also think about the armor of time. Those spear and saber early units have hardly any protection. Same with Cav charges.
Daryl May 24, 2019 @ 7:42pm 
Originally posted by Gerfreckle:
I often lose like 15-20% of some of my front-line infantry troops just approaching the enemy (even at a run) because even the most low-level, basic archer units cause devastating and constant damage. And cavalry are insanely OP, like to near game-breaking levels. Having a small cavalry unit of 30 charge straight into a wall of spear infantry should not result in dozens of infantry dying almost instantly, and an explosion of soldiers flying in every direction. Leave that to the fantasy nonsense in Warhammer. There seems absolutely no way to properly defend against cavalry, since they just charge into everything and cause massive damage instantly.

Hopefully CA addresses this at some point. It's really ruining the experience for me.

depends on archers.

militia archers are useless af
Gerfreckle May 24, 2019 @ 7:43pm 
Originally posted by Daryl:
Originally posted by Gerfreckle:
I often lose like 15-20% of some of my front-line infantry troops just approaching the enemy (even at a run) because even the most low-level, basic archer units cause devastating and constant damage. And cavalry are insanely OP, like to near game-breaking levels. Having a small cavalry unit of 30 charge straight into a wall of spear infantry should not result in dozens of infantry dying almost instantly, and an explosion of soldiers flying in every direction. Leave that to the fantasy nonsense in Warhammer. There seems absolutely no way to properly defend against cavalry, since they just charge into everything and cause massive damage instantly.

Hopefully CA addresses this at some point. It's really ruining the experience for me.

depends on archers.

militia archers are useless af

No, they are primarily militia archers causing this damage. I'm only about 60 turns into the campaign so there aren't many high-tier units yet.
Nicious May 24, 2019 @ 7:58pm 
They are not op.. From that era, archery was the main power of the country. Although, horse soldiers were powerful when they were fighting against infantry outside of the castle; however, they were so weak when it comes to fight against castle
Punchmeat May 24, 2019 @ 8:00pm 
Archery was powerful in that era maybe you are too used to other Total War games. Adapt your tactics
Daryl May 24, 2019 @ 8:03pm 
Originally posted by Gerfreckle:
Originally posted by Daryl:

depends on archers.

militia archers are useless af

No, they are primarily militia archers causing this damage. I'm only about 60 turns into the campaign so there aren't many high-tier units yet.

are u kidding me?
i use armies which heavily relied on militia archers earlier on
and i barely get any kills

i had to readapt my armies for more foot soldiers and cavalry
though now that i have unlocked higher tier ranged units, i have a few strategic formation heavily relied on a strong sentinel frontline
followed by ranged units
and a cavalry shock troop to flank enemies
Astasia May 24, 2019 @ 8:43pm 
Archers and cavalry are garbage in the hands of the AI. Most of the low tier generic troops have spears that hard counter cavalry. Any unit with a shield can soak up all the shots from multiple archer groups until they run out of ammo, which happens very fast. You can easily bait the AI to focus their ranged attacks on specific units, and very easily see where the AI is sending their cavalry and block them with one or two spear units. I don't know how you are seeing cavalry charging through your spear infantry, even the most basic spear unit can hold off a unit of cavalry, and a proper spear unit can stop multiple units of cavalry in their tracks and decimate them. Every battle I've had with AI cavalry those troops are almost completely wiped out and get almost no kills. My own cavalry often just flanks and takes out the archers because sending them into the main melee just gets them killed by all the spears.
Elite665 May 24, 2019 @ 8:44pm 
idk man ive had cav charge my spear line and almost there whole unit died on impact was so funny to watch
Metadragon May 24, 2019 @ 8:46pm 
Cavalry is OP sure. Generals too. Archers are weak. Any shield unit or cav unit wipes them. They are only effective against low dodge spears
Elite665 May 24, 2019 @ 8:46pm 
get a spear unit with shields and turtle formation (this formation block 100% of ranged dmg) and send them into archer range the Ai will waste most of its ammo before realizing what ur doing and then no more archers
Fang May 24, 2019 @ 8:53pm 
Originally posted by Gerfreckle:
Originally posted by Daryl:

depends on archers.

militia archers are useless af

No, they are primarily militia archers causing this damage. I'm only about 60 turns into the campaign so there aren't many high-tier units yet.

Well don't use Militia infantry then. Heavy Spear Guards shrug off most arrows unless it's incredibly sustained fire. Strategist generals tend to start with a +100% arrow block ability.
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Date Posted: May 24, 2019 @ 7:10pm
Posts: 51