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Faction Y: "hey coalition buddy pls join my war against faction X, they're so big and scary."
Player: "nah."
turn 2:
Faction Y: "hey buddy pls join my war against faction X, they have a zillion armies and will come after you after they defeat me."
Player: "nah."
turn 3:
Faction Y: "join my war against faction X!!! pllllllllllllssssssssssssss"
Player: "nah."
turn 4:
Faction Y: "join war plssssssssssssssssss I thought you were my friend"
Player: "ok fine jesus christ!"
PLAYER HAS DECLARED WAR ON FACTION X
turn 5:
FACTION Y HAS SIGNED A PEACE AGREEMENT WITH FACTION X
Player: "son of a...."
indeed
Pay attention to the AI factions and you will see that they constantly declare war on one another, fight a few battles, then make peace without changing much territory if at all. It's a fake way to make the campaign map look busy without much happening. Endless stalemates everywhere. Seems like they programmed it to avoid one or two clans snowballing and taking over the whole map, but you'd think corruption would accomplish that goal. But of course the AI doesn't play by the same rules as humans.
There was also a very confused and very old Tao Qian sitting in his Pengcheng farmlands at this point, wondering what had gone wrong with history.