Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Aio Jul 17, 2019 @ 9:24am
How to deal with food problem?
Hello Sir, Ma'am. I'm a newbie.

My campaign based on food production with 2+ food building in every single city, but still not enough food. included with the +food directly and +% of the food. I just don't understand how?

Here is my standard build picture: https://uppic.cc/d/KdDj

As you can see I got -21 even every city have the same building set with at least 2 food building.

Thank you.

ps. I finished almost every warlord campaign some of them doesn't have this problem some of them does, I just don't know how to deal with it.
Last edited by Aio; Jul 17, 2019 @ 9:58am
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Showing 1-12 of 12 comments
The Wood Reform branch that has several reforms that gives you 25% of food production and 50% from fishing, have you got those?
Aio Jul 17, 2019 @ 9:43am 
Originally posted by Comrade Tiedanski 五月天:
The Wood Reform branch that has several reforms that gives you 25% of food production and 50% from fishing, have you got those?

Yeah. I finish the green branch first every single time I play the game.

Here is my standard build picture: https://uppic.cc/d/KdDj

As you can see I got -21. Every city have the same build but still not enough food.

My mind set is food first, public order second and money later.
Last edited by Aio; Jul 17, 2019 @ 9:44am
JuX Jul 17, 2019 @ 9:44am 
Depends what faction you play, there are few with limited food at start. However in general you want to combo regions with grain fields or fishing ports to maximize % bonus from food buildings.

Some administrators can also have the +5 food gain skill unlocked as well. Not to mention champion assignments can be used to increase regions food production even further.

These methods are far more effective then spending dedicate points to increase food production through reforms, but some are worth unlocking the more you want to upgrade your cities.
Aio Jul 17, 2019 @ 9:47am 
Originally posted by JuX:
Depends what faction you play, there are few with limited food at start. However in general you want to combo regions with grain fields or fishing ports to maximize % bonus from food buildings.

Some administrators can also have the +5 food gain skill unlocked as well. Not to mention champion assignments can be used to increase regions food production even further.

These methods are far more effective then spending dedicate points to increase food production through reforms, but some are worth unlocking the more you want to upgrade your cities.

Yeah. Thank you, I will try it.
alicerinz Jul 17, 2019 @ 10:05am 
Because city upgrades cost food? More food than they produce? Stop upgrading everything.
Last edited by alicerinz; Jul 17, 2019 @ 10:05am
Vin362 Jul 17, 2019 @ 10:17am 
Try to limit city upgrades to key economic locations or strategic military locations that are on the frontline for defense.
Gregorovitch Jul 17, 2019 @ 10:18am 
In the example in your screen shot, the commandery hasa copper mine. This commandery should be specialised for industry (IIRC, it may be commerce, I can't remember off hand) and ignore food. There are a number of good guides and vids explaining how to chain production buildings for maximum returns.

To solve your food problem you need commanderies with farms, livestock ranches and rice paddies etc. These can then be specialised with a range of buildings that increase both flat rate and % food production, in some cases quite dramatically.

But these buildings don't work if three is no farm etc. 150% of bugger all is still bugger all. That is your problem.

In case you don't know, cities don't have to produce their own food, they get it delivered automatically from food surplus commanderies - or technically speaking the game has a shared food pool.

If you don't have any commanderies you are wholly in control of (farms + city) then you are in trouble. You will still probably do better specialising your industry and commerce commanderies to produce max income and trade for food rather than try to make it in these commanderies.

However the basic rule of thumb is that no farms = no food = very bad therefore it is sensible to target food producing commanderies as a priority for your first conquests. In any event food is a incredibly useful trade item that is very useful diplomatically.

You look like you are some way into your campaign. If it doesn't look like you can get your hands on some good food producing commanderies at this stage you may have to consider starting again with this in mind. Without food your empire is gimped.
Vin362 Jul 17, 2019 @ 10:26am 
Another thing is make sure if you have port you are actually fishing for food and not selling the fish for income, if you lack farmland then fish is probably going to be your only source of food.
Last edited by Vin362; Jul 17, 2019 @ 10:26am
ArchieGremlin Jul 17, 2019 @ 10:38am 
As Gregorovitch said, you need good food producing commanderies to support the others. You're currently holding a lot of land that has poor food production. There are some good food producing commanderies to the East of your empire. e.g. Henei, Ye and Chen. If you grab those then your food problems should be over.

Henei is the biggest food producer in my campaign. Grab it and use assignments to boost it's food production.
Emerson Jul 17, 2019 @ 7:36pm 
The OP already said they build the 2 food buildings in every city and still can't support the faction. That means OP is already maximizing food production with buildings, not sure about reforms, commandary assignment position or assignments. The problem lies with your city being too high level that even every city has 2 food buildings is not enough. I see Hedong being level 8 and Taiyuan being level 9. City above level 8 is a waste, just tons more extra food, you no longer unlock higher tier buildings and building slots. The buildings in Hedong is fine. Just that some cities aren't meant to be level 8 or 9 even if they have 2 food buildings.
Aio Jul 17, 2019 @ 7:54pm 
Thank you Sir, Ma'am. You are very kind for your support.

I notice now that the city consume more food than it produces. Didn't see that coming before. Anyway what if I downgrade the city to a sustainable position, should it get any problem or any downside to me?

Because they put the upgrade button there and if they don't want us to use it, just don't make any sense.
Imnuktam Jul 17, 2019 @ 8:07pm 
Originally posted by ArchieGremlin:
As Gregorovitch said, you need good food producing commanderies to support the others. You're currently holding a lot of land that has poor food production. There are some good food producing commanderies to the East of your empire. e.g. Henei, Ye and Chen. If you grab those then your food problems should be over.

Henei is the biggest food producer in my campaign. Grab it and use assignments to boost it's food production.

Yeah me too, Henei supports like half my country just with all the food its commadry makes. Then you can have a general or two on assignment to boost that.
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Date Posted: Jul 17, 2019 @ 9:24am
Posts: 12