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People just think it is Yuan Shao specific because he can vassalize straight away.
I have had Liu Bei, Sun Jian and Cao Cao be the big vassal master.
One way to avert it is have your own power bloc, so there are two or more coalitions/alliances on bad terms.
The game is clearly designed to have multiple alliances fighting one another. Have faith they will get the balance right, and I hope they dont just need Yuan Shao because it wont solve it.
The only thing diplomacy is good for is extorting gold from the AI with food, items, and trade agreements. Trying to be friendly and have allies doesn't work majority of the time. The only ones that might join you are far away from you, or tiny factions. Every major faction on your border is going to be attacking you within the first 50 turns of the game. Happens every time. The AI will vassilize one another or form alliances and start attacking you within the first few minutes of the game. There is nothing you can do to stop this outside of being lucky.
I've yet to be able to get another faction to like me that can help me in a meaningful way. IT's always some tiny faction far away who can't really provide any benefit to the invasion of my lands.
None of this "just happens", it's out of balance, but it's working as it's currently intended and the game gives you all the info, telling you what could happen before it happens.
They then go to war together and they like that. Sometimes they make a vassal out of their beaten opponents.
In my game I took out Yuan Shao early before he Vassalized too many people, but he was best friends with everyone. I got lucky and captured him and decided to execute his ass to stop any vassalization. As a result of how modifiers work all of his friends (who was pretty much the entire north) hates me for it pretty much forever.
They declare war on me and we fight which in turn causes their friends in other places to hate me, snowballing into pretty much the entire map hating me just because I executed Yuan Shao and he was popular.
Now 80 turns later things are pretty stable that all of the smaller powers are finally wiped off the map.
Maybe if the "friendly relations to my friend" as a whole was capped at a certain number, no matter how many friends there are? Not sure, just guessing.
Almost positive it was capped like this in Shogun. Not that it mattered, as everyone declared on you when you hit legendary anyway
For instance: If they nerf the randomness of this system by capping these values so that nobody gets +300 relations with every faction in the map they could give a Threat modifier to nations instead, so they'd naturally team up against larger, stronger neighbors, and since the player tends to get very large, very quickly, these vassal swarms could still happen naturally towards the endgame.
Though it still needs some kind of mechanic tied to the Three Kingdoms, so that it really becomes a 3 way war instead of another Shogun 2 Realm Divide.
Anyway story aside the only way to beat Yuan Shao is to cheese or kill him early. Or lower difficulty
Like the classic mods to remove all of the bonuses for the AI on legendary, also known as not playing on legendary.
Then I started losing again when TW Attila came out, different game, quite a lot harder, specially as I don't really like or use cav much, and it's great in that game, took me a long time to adapt, many tries, eventually I did.
Now I'm at a point where I'm not really great, but I'm used to the game, and the AI decision-making, even in newer games like this one I went straight for Zheng Jiang on Legendary and I managed to survive knowing half of the mechanics, it's half-satisfying and half-depressing knowing there isn't something higher than Legendary to achieve, but it's definitivelly doable.
I don't know, just looking back, I don't think I should or would have liked to pretend I could beat the highest dif in name while I lowered the actual difficulty of the game, even mods rub me the wrong way, I'm very reluctant to try them out as they feel like I might be cheating the game, even though many of them don't really make the game harder, sometimes it's just different.
PS: Hate how so many good modders from the past just removed all of the arrow and bullet trails giving us no options to add them back in, really really hate that.
Excellent OP analysis, thank you.
Ever since Rome 2 released the first thing I do in my new Total War game is find the hardest looking faction I can and learn the game in Legendary with it. I rarely use game changing mods, it kind of feels like cheating...
In this game I am reveling in the difficulty. Almost 80 hours in and I still have yet to complete a campaign. I'm 70ish hours through my third attempt at Legendary Zheng Jiang and its down to just me vs the larger and stronger Kingdom of Shu Han with their two imperial seats and faltering allies in a great and glorious meatgrinder running the entire length of China. Best Total War experience I have ever had, and when I finally win this I will remember it for years to come.
By the way they did add something higher than Legendary, they brought back the This is Total War achievement. Add that on to VH and suffer the fruits of hubris!