Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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ĩrmātā Jun 11, 2019 @ 8:38am
Dong Zhuo's time of death and 3K Campaign starting year.
Alright.... I'm well aware of the historical death of Dong Zhuo in the year of 192, which means that since in the game we start off in the year 190, you've done it so that he dies around 10-15 turns in to the game. Now in my eyes this is kind of boring as in the 3k series and novels, him and his events account for quite a big proportion of the 3k story; I'd say something like 30%. Now the point at which the romance of the three kingdoms starts off is actually in the year 184 AD when the yellow turban rebellion led their movement with their famous motto about the azure sky. So why not set it so that the campaign actually starts off in 184 instead of 190? Otherwise the campaign feels very short lived story wise.
Originally posted by Straybow:
Chapter 3 to chapter 9 in a 120-chapter novel. So closer to 5%.
The other parts of the post are worth discussing though. Perhaps having the game start before the coalition started falling apart (though you'll have a fair number of the main players in an in game coalition).
Yellow turban rebellion start date would be interesting but even the way Koei did it involved two main factions Han v Yellow Turbans, with a few bits and pieces here and there. So perhaps wandering armies like Liu Bei's allied to the Han and a scripted collapse of imperial authority.

I feel that the start date they chose is probably the best for a sandbox type "who is going to rise to power?" as there is a certain degree of parity between the various warlords.
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Showing 1-15 of 15 comments
SnuffSaid Jun 11, 2019 @ 8:49am 
In my second game, Dong Zhuo survived the majority of the campaign. I was really surprised as I had the impression his death was scripted with the cut scene and all. No idea what caused it. I thought perhaps Lu Bu had been killed early on, but he popped up later in the campaign too, so it was something else. Either way I had nothing to do with it as I was half the map away, so it's entirely possible for Dong to survive without player interference.
ĩrmātā Jun 11, 2019 @ 12:39pm 
Well... I've also heard about other people haivng Dong Zhuo alive past the early game, but they've all said that it's happened one in every 20 campaigns or so... I understand that they want to stick to historical accuracy, but if so, why not drop down the starting year a bit to as I said maybe 184 AD when the rebellions erupted? Just a thought you know
Crowkeeper Jun 11, 2019 @ 12:48pm 
This has already been addressed in this forum. Dong Zhuo was never meant to be the end game or even the main focus of the campaign. The campaign is focused on becoming the emperor in a tripartite struggle for supremacy.
Last edited by Crowkeeper; Jun 11, 2019 @ 12:48pm
Hollywood Jun 11, 2019 @ 12:51pm 
It's completely random as of the beta update. I've had campaigns where he survived for 250 turns with no sign of death, even made the great tyrant my little vassal. Yet, I've also had him die on turn 3, so it can literally be anytime. Dhong Zhuo also wasn't really any major part of the Romance of the Three Kingdoms, he was the catalyst that got the reaction going, but the majority of the story is after his death and the rise of Liu Bei's bromance, the Sun family, and Cao Cao.
ĩrmātā Jun 11, 2019 @ 1:04pm 
Originally posted by WouldSmash:
This has already been addressed in this forum. Dong Zhuo was never meant to be the end game or even the main focus of the campaign. The campaign is focused on becoming the emperor in a tripartite struggle for supremacy.

Sure, that's an exageration though, not main focus; but part of early game focus... and there can still be a triparte focus whilst maintaining him for a longer period in the early stage. That's why we should instead start off in earlier years. The jump into the story feels a bit too hasty... lack of buildup.


Crowkeeper Jun 11, 2019 @ 1:06pm 
Originally posted by Zerenity:
Originally posted by WouldSmash:
This has already been addressed in this forum. Dong Zhuo was never meant to be the end game or even the main focus of the campaign. The campaign is focused on becoming the emperor in a tripartite struggle for supremacy.

Sure, that's an exageration though, not main focus; but part of early game focus... and there can still be a triparte focus whilst maintaining him for a longer period in the early stage. That's why we should instead start off in earlier years. The jump into the story feels a bit too hasty... lack of buildup.
It's not even an early game "focus", simply an aspect of it. There are only a few playable factions in the game that really have to deal with The Dong; Gong Du, Yuan Shu, Ma Teng, and the bandits. The rest of the factions can literally ignore him and be fine.
Last edited by Crowkeeper; Jun 11, 2019 @ 1:06pm
ĩrmātā Jun 11, 2019 @ 1:07pm 
Originally posted by hollywoodkik:
It's completely random as of the beta update. I've had campaigns where he survived for 250 turns with no sign of death, even made the great tyrant my little vassal. Yet, I've also had him die on turn 3, so it can literally be anytime. Dhong Zhuo also wasn't really any major part of the Romance of the Three Kingdoms, he was the catalyst that got the reaction going, but the majority of the story is after his death and the rise of Liu Bei's bromance, the Sun family, and Cao Cao.

In the 2010 series he's literally part of like 25% of the episodes. In the game he's for the most part, normally, only present 5% for most playthroughs. I don't know, the campaigns or too long for there too much such a small probability of him surviving past 20 turns.
Hugo Drax Jun 11, 2019 @ 3:14pm 
When the mod tools come out I'm going to make sure his death event fires every time, right on time. I prefer for my campaign to be what happens after he dies and everything falls apart.
shiggies713 Jun 11, 2019 @ 3:43pm 
Originally posted by Zerenity:
In the 2010 series he's literally part of like 25% of the episodes. In the game he's for the most part, normally, only present 5% for most playthroughs. I don't know, the campaigns or too long for there too much such a small probability of him surviving past 20 turns.

no he's not.. he dies in episode 11 of 96, not even close to 25%.
ACS36 Jun 11, 2019 @ 3:52pm 
Originally posted by blackbellamy:
When the mod tools come out I'm going to make sure his death event fires every time, right on time. I prefer for my campaign to be what happens after he dies and everything falls apart.

everything is all ready falling apart at the start of the game. dong zhou's death isn't the trigger for that. it's good that he survives sometimes, other wise every play through is more or less the exactly the same.
Last edited by ACS36; Jun 11, 2019 @ 3:53pm
Queco Jones21 Jun 11, 2019 @ 4:09pm 
Like most “scripted” events, ita pure rng. 80-90% he will die, the other 10-20% he will live on.

Same deal with all the “scripted” events to get the unique generals per faction... all rng bull crap.
Buldor Jun 11, 2019 @ 4:43pm 
My current Yuan Shao campaign, he and Lv Bu are best buddies. In fact, Dong Zhuo is alive on turn 90ish leading the kingdom of Zhou.
ĩrmātā Jun 11, 2019 @ 4:46pm 
Originally posted by shiggies713:
Originally posted by Zerenity:
In the 2010 series he's literally part of like 25% of the episodes. In the game he's for the most part, normally, only present 5% for most playthroughs. I don't know, the campaigns or too long for there too much such a small probability of him surviving past 20 turns.

no he's not.. he dies in episode 11 of 96, not even close to 25%.

wow I guess you're right... my bad... so maybe then like 10% yeah, but in game he's maybe only present for 2 or 3%
The author of this thread has indicated that this post answers the original topic.
Straybow Jun 11, 2019 @ 5:28pm 
Chapter 3 to chapter 9 in a 120-chapter novel. So closer to 5%.
The other parts of the post are worth discussing though. Perhaps having the game start before the coalition started falling apart (though you'll have a fair number of the main players in an in game coalition).
Yellow turban rebellion start date would be interesting but even the way Koei did it involved two main factions Han v Yellow Turbans, with a few bits and pieces here and there. So perhaps wandering armies like Liu Bei's allied to the Han and a scripted collapse of imperial authority.

I feel that the start date they chose is probably the best for a sandbox type "who is going to rise to power?" as there is a certain degree of parity between the various warlords.
ĩrmātā Jun 12, 2019 @ 5:17am 
Originally posted by Lysimarkos of Ermor:
Chapter 3 to chapter 9 in a 120-chapter novel. So closer to 5%.
The other parts of the post are worth discussing though. Perhaps having the game start before the coalition started falling apart (though you'll have a fair number of the main players in an in game coalition).
Yellow turban rebellion start date would be interesting but even the way Koei did it involved two main factions Han v Yellow Turbans, with a few bits and pieces here and there. So perhaps wandering armies like Liu Bei's allied to the Han and a scripted collapse of imperial authority.

I feel that the start date they chose is probably the best for a sandbox type "who is going to rise to power?" as there is a certain degree of parity between the various warlords.

Good points. Thank you!
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Date Posted: Jun 11, 2019 @ 8:38am
Posts: 15