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Αναφορά προβλήματος μετάφρασης
BD spoilers: And Sachiko is not only no longer evil, after being appeased at the end of the timeloop she helps the protagonist of Blood Drive stop the genocidal plans of the main antagonist of Blood Drive.
While this series is not for everyone and it's fine if you dislike it, it doesn't really fit the definition you gave. It's not like Outlast, where nothing in the main game mattered in the end. BC/BR and Blood Drive have the characters win a small victory in a bleak world. Book of Shadows is the only game that really seems like a total loss in the long run, but it led to making the victory in Blood Drive possible.
Edit: Now that I'm at my computer, I'll try to elaborate a bit:
Firstly, I'd like to point out that "you lose media" or "shoot the shaggy dog stories" (TVTropes) isn't really just from Japan. It seems most slasher movies have that kind of ending, for instance (or kill off the survivor in the next movie's intro). Might be more common in Japanese media, but I haven't done a survey or anything to test that.
Secondly, the final chapter of this game is very specifially a cliffhanger to show that things are worse despite the apparent victory at the end of the first game. Even though that chapter takes place the latest chronologically, it shows things getting darker instead of better. This ties in directly with the whole theme of Blood Drive, which relates to the curse spreading to more than just a single location.
Lastly, as I said before, it's fine if you don't feel up to playing more of the series. But when you choose to not even experience a certain part of a series, you start to lose credibility when it comes to informing others. Especially if your opinions are based on misunderstandings or assumptions. Personally, I think the first 4-game arc of the modern Corpse Party continuity is a lot kinder and more optimistic than the horror that I was exposed to before Corpse Party. But it's not a pleasant ride, and the series is primarily about making the player uncomfortable. Short version: It's fine to not want to play more. But it doesn't mean that your assessment is automatically correct.
Since your argument is going to apparntly be nothing but continued assumptions, he's the final true end from Blood Drive.
The series ends with the Heavenly Host Academy destroyed, everyone' existence restored, and the only downside is Ayumi's existence has been erased. She's alive, but only a single person knows who she was. She however doesn't care, as she managed to save everyone and for far less of a price than she originally intended.
Her plan was to take the Academy into herself, and since she wasn't powerful enough to contain it, it would be destroyed along with herself. However, the use of an Ever After Stone restored her to life afterwards, sans existence.
EDIT: Fixed part of it.
No one was revived. The Nirvana was contained, for now, but the dead are simply restored to memory. This is part of why Satoshi is uncomfortable when he meets Dr. Morishige in Dead Patient, if I remember right.
A victory, not a "no matter what you lose" scenario. If you think about it, the dead stay dead, trying to claim that people aren't miraculously brought back to life as a lose situation when the end result is that no one ELSE will die and those who died can at least be remembered now is sort of swinging for the rafters in a debate.
I'm keenly wondering how that influx of hundreds of lives now "lost" instead of the world forgetting about them will affect CP2.