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I'd nonetheless like to hear what the Pandas have to say about this.
Yes, there is literally nothing left to boost or gild. I have reached maximums with all the hobbies and I have gilded all of the jobs (which all run constantly - I produce just under $5 trillion per second). I have hit the 14,000x reset speed boost. I obviously had enough fun/interest to play a lot, which is why I was so disappointed to discover that the developers inserted insurmountable time constraints that effectively make finishing the game's current challenges impossible. The game used to be a fun time diversion, but I have no desire to still be trying to reach lover +100 with Sven in 2031.
Edit: I saw you mentioned Scale too, but his requirements aren't as much of a problem for me, took me some months but I am finally at +90 with him and saved enough money to complete him, I'm just lazy to get all the hearts :P. The REAL problem is Sven's requirements imo.
I wanted to dip into this thread really quick to let you know that we definitely are going to be making some balance adjustments for the game's harshest achievements.
I'm super sorry that this has gotten to the point of, "...Are the developers being jerks on purpose?..." sort of territory. We've just been super focused on some other urgent stuff, but we plan on regrouping on this feedback soon.
How soon is soon? Ummm... It's a little hard to say. But I'm hoping we're just talking like a month or two?
And just as an FYI - there's a whole process involved with determining just how difficult the game's hardest achievements should be, (basically how hard is it to complete that last 1% of tasks) and I try not to aim for ridiculous or physically impossible ranges. There's this fine line between tasks being 'herculean' and 'frustrating' and I tend to find my patience for these things is tuned higher than most people.
We really appreciate your feedback, and sorry for being a bit quiet on this front. You guys have been heard for sure, and we're already talking about the adjustments we want to make. (We just need a bit more time.)
Thanks everyone, love you all so hard!
I agree that Scale is not nearly as bad as Sven. If Scale's cost-scaling and time-scaling were the worst that it got, I'd possibly stick it out. However, presently I have less and less interest in taking time out of my life for a game that puts up such an insurmountable wall toward further progress.
I see that Oji Panda replied shortly after your reply that they are planning to make some balance adjustments. We'll see how it evolves.
Cheers!
Well, one balance adjustment is already present as they have just released Cole, whose bundle comes with a new job. Maxed, that job's income is more than double the previous best job's income. Granted, the bundle costs $3, but what is $3? A cup of coffee?
Sven himself still needs rebalancing though, so I'm glad the pandas said they are working on that!
Guess hell has not frozen over yet, maybe next year.
Considering they posted that four years ago and the balancing hasn't changed... I wouldn't be too sure that they're working on it.