X-COM: UFO Defense

X-COM: UFO Defense

i wish they would die
its a whole bother to capture aliens. a cool part of the game. some intel can only be gained from the aliens. but when i shoot them i want them to die. i'm tired of gaining new captives because they didn't die properly during the missions. the mentality of my new recruits is at stake here. we don't feed these things. we kill them. or we torture them for intel and then kill them. for more a more twisted catharsis, we mind control them and make them kill each other. but feed them? never!

i guess i could pick up the loot and then use grenades on them. tedious but saving time from researching them all to death.
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Showing 1-4 of 4 comments
Tetsuri Feb 17 @ 9:23pm 
? if you don't need live aliens anymore, you could just destroy your alien containment.
true. i don't know how many runs i've played through. it's a lot. in this current run i do still need a commander i think. i caught one and i think my container was full because it's not there. i think we should be able to sell live aliens. yes?
You should be able to via openxcom - or maybe it's OXCE - one adds the ability to sell at the end of a mission if you don't have room.
or use the medkit to revive them and shoot it again when is up lol
Last edited by -=kirito*48=-; May 9 @ 1:35pm
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Showing 1-4 of 4 comments
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