Crab Champions

Crab Champions

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Error404 16/set./2024 às 3:41
patition to change the crossbow
the crossbow should shot only one projectile but deal poison stacks
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Exibindo comentários 115 de 20
Monopax 16/set./2024 às 4:03 
just get grip-tape, upgrade it a few times and you should be fine. Also poison damage isnt that hard to include in a build
Limdood 16/set./2024 às 6:13 
Ice included in a baseline weapon works because of the changes made to ice, so that it does damage now on top of the moderate (now slightly reduced) crowd control.

Fire and Arcane make sense included in a baseline weapon because it can be stacked and ramped up to provide a build's main damage. The element being included from the start makes up for the limitations of the base weapon, and gets you started on an alternate scaling plan.

Poison as a basic weapon type WOULD have possibly made sense pre-update, when poison could stack up seemingly infinitely. That provides your damage scaling and would function similar to arcane and fire as an alternative scaling path.

However, now that poison is capped, it's more like having a few stacks of a global damage perk that need to be ramped up on any given enemy and, more importantly, can never increase. In other words, it isn't a scaling option. A poison weapon would be inherently weaker than any other option because it would only be able to stack up to the 250 poison limit. So your weapon would be a weak piece of garbage on the first shots, but ramp up to be powerful....but we already have high damage, single shot weapons like the Seagle and Sniper, and we already have ramp-up weapons like the minigun. You wouldn't be adding a poison-feel weapon, you'd just be making a Seagle with a weird extra gimmick.

The ice staff FEELS like an ice weapon. The flamethrower feels like a slow-build weapon, and the arcane wand is actually its own unique oddball thing (combination rocket launcher and ramp up weapon with high base shot damage....it's awkward). Because of the poison changes, any "poison" weapon will just feel like a weak weapon that if you shoot the same target enough times, starts doing triple damage....but it'll never ramp up the same way arcane or fire do.
Casurin 16/set./2024 às 8:27 
A poison-weapon would still be good - but it would need to be something different like a goo-canon: shoot gloobs of goo that on impact create poison-puddles and maybe also have as slow-effect.
But the crossbow? no.
Dopey Shepard 16/set./2024 às 8:45 
Crossbow is S tier weapon for me, I don't need any changes done to it whatsoever, it works really great already, as it did before, and it already works quite well with poison, why do you need more?


If you are gonna have a poison-oriented weapon, make a new weapon completely, instead of applying it to some existing one
Rideps 16/set./2024 às 10:43 
IMO if anything should change on the crossbow, it should be that you can take Arc Shot on it and actually get more projectiles from it.
Dopey Shepard 16/set./2024 às 12:59 
Escrito originalmente por Rideps:
IMO if anything should change on the crossbow, it should be that you can take Arc Shot on it and actually get more projectiles from it.

No, that would make it even more broken. Don't forget that each projectile fired applies certain on-hit effect like elemental stuff for instance. Arc Shot with Crossbow would make it fire, what, 5 times multiplied by 7 meaning 35 projectiles? That's just crazy. Don't forget that Triple Shot/Split Shot also exist on top of other shots. You wanna fire 1000 projectiles at the same time lol?
Casurin 16/set./2024 às 13:21 
Escrito originalmente por Dopey Shepard:
You wanna fire 1000 projectiles at the same time lol?
I REAAAALLLY whish that was possible. But there is a rather stupid hard-cap on the number of primary player projectiles.
239586 other effects on screen making everything lag? No Problem. Your minigun fires too fast with triple/square/x? No can do.
Última edição por Casurin; 17/set./2024 às 8:37
Rideps 16/set./2024 às 13:40 
Honestly just a chance for doubled from bringing arc shot would be nice, rather than a chance for each shot to arc. Taking Firepower on crossbow is (or at least was) the only way to reliably get extra bullets from source, but it also ♥♥♥♥♥ with aiming if you don't have an even number of Firepower.
Dopey Shepard 16/set./2024 às 13:58 
Escrito originalmente por Rideps:
Honestly just a chance for doubled from bringing arc shot would be nice, rather than a chance for each shot to arc. Taking Firepower on crossbow is (or at least was) the only way to reliably get extra bullets from source, but it also ♥♥♥♥♥ with aiming if you don't have an even number of Firepower.

crossbow is the kind of weapon you aim with, maybe other people dont enjoy doing that but I do, the slowmo and increased accuracy is my go-to, can't live without it, so that's why crossbow I value so dearly as it's one of the best weapons when you can utilize that aiming properly (dont take grip tape) and Crossbow is ok with extra shots from Arc/Triple/Split, its just not what you would have hoped for, it still works with them given how much of a chance you get with each perk. You only need like, what, 3-5 levels to get 100% with each of them and it works greatly with elementals so strap on that Lingering stuff with whatever elementals you bring with you, and you should be golden

You want the best weapon for Arc shot and the likes, pick Arcane Wand, you won't feel like this game is balanced ever again
Bug Guy 16/set./2024 às 18:55 
I do think that a poison weapon should be added eventually, and a crossbow style weapon would have made sense for it. But I like what the current Crossbow is. Its awesome for getting a power spike early in the game from things like bubble shot. Hopefully eventually we get a weapon and ability that innately applies each elemental effect
Dopey Shepard 17/set./2024 às 9:09 
Escrito originalmente por Bug Guy:
I do think that a poison weapon should be added eventually, and a crossbow style weapon would have made sense for it. But I like what the current Crossbow is. Its awesome for getting a power spike early in the game from things like bubble shot. Hopefully eventually we get a weapon and ability that innately applies each elemental effect
crossbow's attack speed is low enough to allow high proc chance of stuff like bubble shot, but on the other hand other no-so-fast attacking weapons like Blade Launcher have ever lower chance lol

That's why Crossbow is S tier for me, and Blade Launcher is still probably the worst weapon in the game
Bug Guy 17/set./2024 às 12:46 
Escrito originalmente por Dopey Shepard:
Escrito originalmente por Bug Guy:
I do think that a poison weapon should be added eventually, and a crossbow style weapon would have made sense for it. But I like what the current Crossbow is. Its awesome for getting a power spike early in the game from things like bubble shot. Hopefully eventually we get a weapon and ability that innately applies each elemental effect
crossbow's attack speed is low enough to allow high proc chance of stuff like bubble shot, but on the other hand other no-so-fast attacking weapons like Blade Launcher have ever lower chance lol

That's why Crossbow is S tier for me, and Blade Launcher is still probably the worst weapon in the game
Yeah I think Crossbow is incredibly strong for its proc chance per projectile. Its kind of weak at dealing with individual crabs, but theyre such a non factor that it doesnt matter. Blade Launcher can be fun but I do think its the worst weapon for sure
Dopey Shepard 17/set./2024 às 14:13 
Escrito originalmente por Bug Guy:
Escrito originalmente por Dopey Shepard:
crossbow's attack speed is low enough to allow high proc chance of stuff like bubble shot, but on the other hand other no-so-fast attacking weapons like Blade Launcher have ever lower chance lol

That's why Crossbow is S tier for me, and Blade Launcher is still probably the worst weapon in the game
Yeah I think Crossbow is incredibly strong for its proc chance per projectile. Its kind of weak at dealing with individual crabs, but theyre such a non factor that it doesnt matter. Blade Launcher can be fun but I do think its the worst weapon for sure
well whats your worst weapon then?

Mine is blade launcher at worst and orb launcher at 2nd worst

I think Rocket Launcher also kinda sucks because its hard to make it get going, as its so bad against elites, needs many things done right by it. The built in AOE barely saves it from being a total trash weapon
Bug Guy 17/set./2024 às 14:31 
Escrito originalmente por Dopey Shepard:
Escrito originalmente por Bug Guy:
Yeah I think Crossbow is incredibly strong for its proc chance per projectile. Its kind of weak at dealing with individual crabs, but theyre such a non factor that it doesnt matter. Blade Launcher can be fun but I do think its the worst weapon for sure
well whats your worst weapon then?

Mine is blade launcher at worst and orb launcher at 2nd worst

I think Rocket Launcher also kinda sucks because its hard to make it get going, as its so bad against elites, needs many things done right by it. The built in AOE barely saves it from being a total trash weapon
Blade launcher is the worst to me, tried to say that but I phrased it weird. I actually kind of like orb launcher, but I know its not good. Rocket launcher and Sniper Rifle are definitely really weak early but the power spike they gain from extra projectile mods is insane, as well as the massive on hit chance of their mods. A Rocket launcher with Fire Shot will apply as much Fire in my experience as the automatic weapons. With how easy it can be to find a Turbo Ring early I think Rocket Launcher (Sniper while weak is still better than it if you can land your shots, so I wouldnt put it in the bottom at all) gets a boost from that.

My bottom 3 would probably be, from worst to less worse: Blade Launcher, Flamethrower, Orb launcher. I put Flamethrower in there because with the cap on Poison and Fire damage not scaling to Global Damage (and Ice being better, and the pool being a bit more diluted so getting Hot Steam is less likely), Fire feels very weak right now. And even with the boosted chance to apply burn, its damage feels quite lackluster. I say this as someone who avidly used to defend Flamethrower several patches ago
Dopey Shepard 17/set./2024 às 14:46 
Escrito originalmente por Bug Guy:
Escrito originalmente por Dopey Shepard:
well whats your worst weapon then?

Mine is blade launcher at worst and orb launcher at 2nd worst

I think Rocket Launcher also kinda sucks because its hard to make it get going, as its so bad against elites, needs many things done right by it. The built in AOE barely saves it from being a total trash weapon
Blade launcher is the worst to me, tried to say that but I phrased it weird. I actually kind of like orb launcher, but I know its not good. Rocket launcher and Sniper Rifle are definitely really weak early but the power spike they gain from extra projectile mods is insane, as well as the massive on hit chance of their mods. A Rocket launcher with Fire Shot will apply as much Fire in my experience as the automatic weapons. With how easy it can be to find a Turbo Ring early I think Rocket Launcher (Sniper while weak is still better than it if you can land your shots, so I wouldnt put it in the bottom at all) gets a boost from that.

My bottom 3 would probably be, from worst to less worse: Blade Launcher, Flamethrower, Orb launcher. I put Flamethrower in there because with the cap on Poison and Fire damage not scaling to Global Damage (and Ice being better, and the pool being a bit more diluted so getting Hot Steam is less likely), Fire feels very weak right now. And even with the boosted chance to apply burn, its damage feels quite lackluster. I say this as someone who avidly used to defend Flamethrower several patches ago

Allright, fair enough, flamethrower feels weaker now probably because you apply less fire stacks per trigger. Used to be 30 for like everything, arcane, poison, fire, now its lower. What, like 20 maybe? Also stacks seem to wear our much faster, BUT flamethrower does get lvl 4 fire shot right off the bat so there's that at least

But yeah, FT needs a bunch of things to make it work

Best Elemental Weapon for me is my far Arcane Wand, and lets entertain the idea of putting Ice Wand at number 2 over Flamethrower

The idea of taking those Lingering perks I complain about being OP in another thread combined with Icy Wand, freezing the entire field of enemies is just wow

Too bad it doesnt exist for Arcane

I like the Sniper but thats maybe me cuz I like to aim with my weapons, I do it with all of them, regardless of whether its Sniper Aim or not, I like the slowmo and lets me play better and react to stuff better. Besides, triggering aim lets you get free dash even without "Stamina" perk

I personally put Sniper Rifle in B class but making it work well is kind of easy, easier than with Rocket Launcher

So let's just say my bottom 3 weapons are - worst to better - Blade Launcher, Orb Launcher, Rocket Launcher and my top 3 are - Arcane Wand, Seagle, Laser Cannons in no particular order

Laser Cannons were moved all the way to the top because of the fix Noisestorm did with melee attack. With dual wielding weapons prior to this update your crab would sometimes get stuck in the animation, especially with old "hammer" melee skill (not new one) but now the new reworked hammer works 100% all the time with no hiccups. Otherwise I'd have Minigun in here
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