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chance to fire link shots maybe. something was spreading and clearing huge waves. it was all over when i got legendary poison storm on shot
Reload and ammo-back essientially let you fire indefinitely which again works good with perks like WindUp. And reloading takes time - which really hinders DPS once you get some good firerate going.
And getting items when breaking rocks: It got nerfed heavily now but still one of the better picks if you go for 2 loops, and great if you want to go longer. It is a chance for extra items. at later stages that can easily be +1 items per island and together with extra-rocks that increases to multiple.
none of them are all that good for short runs where you quit after the first Boss.
Driller, however, is arguably the strongest economy perk in the game. It has a few caveats, like you need to break rocks and cacti BEFORE the island is over, which can mean delaying killing enemies while you break rocks, but it generally provides more items than any other perk in the game, save maybe rare treasure (a legendary). Those extra items mean more random drops, some of which might be useful, and the ones that aren't are able to be sold to give a per-level income higher than economy perks. Driller is the ultimate "invest in the future" pick, because it gives you nothing when you get it, but it will pay for itself a dozen times over during the course of the run if you make it that long.
The "chance based mods that work great on the marksman rifle" are SPECIFICALLY the "chance to trigger on HIT" mods, which are all from damage chests. Things like bubble shot, spark shot, link/drill shot (beta only), and other similar mods....NOT "chance to trigger on firing" mods like thorn shot, pumpkin shot, firework shot. The reason is that marksman rifle is a multi-bullet gun, so chance on hit gets 3 separate rolls to trigger the effect.
As far as the "blue chance mods are bad and purple chance mods are good"....well, Driller is a blue and again is the most powerful blue OR purple economy item in the game - so you generally always have that as an option, and it's worth it. As for the purples, while many are amazing, like split, arc, and triple shot, the purple pool on luck chests is bloated by including both the shot pattern purples as well as the proc-based ability mods (triple, layered, bouncing) and bulletproof, so while getting a couple arc/split shots can make your entire run, it's ALWAYS a gamble opening those specifically to search for shot pattern mods. Luckily Driller fixes that gamble by giving a super useful fallback option.
It fires 3 projectiles at once, even at reduced fire rate, with the chance to proc chance-based elemental stuff, it's quite good, not as good as Crossbow though, but still there at the top
Just in case you are playing in beta version - fire is really strong here, so go for Fire Shot and you will be killing big boys quite fast with those
Other than that, go for bubble shot probably - the most consistent one of all
to be fair, split shot usually splits ONE projectile into 3, so in case of Marksman's Rifle, you will be getting 5 projectiles instead of 3, as 1 gets split into 3. You may only pick it up if you have nothing better to choose from. Stuff like Arc Shot/Split Shot/Triple Shot is good but inaccurate, the pellets/projectiles are all over the place and they are NOT affected by Grip Tape iirc
Split shot can split all of your projectiles not just 1. This also combos with arc shot, triple shot, x shot, square shot, firepower. I believe it also does not split 1 into 3 but rather splits once then has a chance to split each of the children again going from 1 -> 4. Also arc shot, triple shot etc. is affected by gripe tape. Only split shot is not.
In short split shot actually can take a marksmen rifle from 3 bullets to 12. Which greatly increases On Hit procs as well.
You can easily check this with Auto Shotgun or Crossbow. If Split Shot actually split all of my 7 crossbow pellets there would be 21 but that is just never the case, even with 100% Split chance
It's 1 projectile split into 3 so Crossbow only ends up having 9 projectiles which, compared to 7 is rather insignificant. Crossbow is still at the top of my personal list, despite how good Split Shot etc. work on other weapons
I think you need to re-check your data because I'm pretty positive about mine.
Also, if you do build stuff like Grip Tape, you end up reducing the spread of your weapon's primary projectiles so Crossbow can actually fire in a straight line with all of its 7 primary projectiles but the auxiliary Split/Arc/Triple shots will not be lined up with 100% accuracy because Grip Tape doesn't affect them
Marksman's Rifle is alredy quite inaccurate especially in scoped mode to make up for its damage and great chances to proc chance-based mods so adding these "Shots" is probably not a good idea
You can see it by getting 1 or more arc shot on the rocket launcher and 1 split shot....split shot on rocket launcher is both really really easy to SEE the effects of, and has a 50% proc chance, so firing an arc of 5, you'll often see 2 or 3 of the 5 projectiles split.
If you have 100% chance on Split Shot/Arc Shot/Triple Shot, you should have 1+2+2+4=9 projectiles and that's not taking into account Quad Shot/X shot/whatever other thing that also affects it. Not sure about Double Tap or the stuff that fires another projectile any time you fire one
I never saw myself doing 21 projectiles with my Crossbow even with 100% Split/Triple Shot. I mean, it should be 21 if all projectiles get split, right, considering Crossbow has 7 native projectiles? However, in my experience only one main middle projectile gets split/divided, and the rest work the same, not being affected. Otherwise I'd definitely be seeing hundreds of projectiles flying with 1 shot of crossbow if I were to have Split+Triple+Arc Shot at 100%. Maybe I'm being wrong here but from my tests that never was the case
Has been like that for a long time. maybe you just mixed up tripleshot and splitshot in your memories?
Once your firerate is a bit higher that is completely useless. Not only that - you are wasting the highest value item-slots for that.
Those all are still good as they still get the higher proc-chance and some of those are incredibly strong once you get them going. Like a LOT stronger than say bubbleshot.
Aside from divident.
Also I just checked and split shot doesn't just split up to three but can split up to four. I believe that the First split makes children then each of those children can then split once more.
Crossbow - Triple Shot lvl 3 - 100% chance proc
Tested on the Shop Skull
4 base damage
Aimed in - 7 projectiles do 28 damage naturally
With Triple Shot equipped varies from 36 to 48 because I had Ring of Wisdom giving me some Crit Chance
Basically only the middle projectile gets split into 3, NOT all of them
It would be utterly ridiculous on Crossbow if all 7 projectiles were to be split into 21
If you don't believe me, see for yourselves in your future runs, I'm not lying. It has been like this since Variety Update 1 when I first bought the game
Basically this applies to Marksman Rifle or Auto Shotgun or any other weapon with multiple projectiles, that it only affects one middle (primary one)
So its not that great on it
Better do it with Auto Rifle so all your projectiles will be affected