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No other island that followed had that many big enemies spawning all at the same time, it was just minor crabs/grubs
Enemies exploding out of nowhere, Horde Island or not. I made sure I don't have excessive levels of Slugger/Explosive Armor perks, they explode regardless
I take no damage whatsoever, like 10 hp per shot at Island 25+ which obviously can't be real
And yeah, starting hp is 150, not 200
On the race-islands (forgot what it is called - the yellow flag thingy) sometimes you just don't get enough speed for the longer jumps. Mostly had that wit the tropical/fire-biome runs. the 3rd jump after the checkpoint (2nd powered jump) - the longer one.
before the Beta i loved these islands and had no trouble, now every 3rd run or so the jump-distance is just a bit too short. Well that is a problem cause using any dodges midair at that speed will send you way past the island and the only hope is to hit it within the 2-3 frames to directly launch you right into the next launchpad.
That is an older bug: had it happen from time to time. But mostly right after getting good items.
Is there a spawn-multiplier for the next round after getting items?
I know it's sometimes like that on live patch but not to this extent, no. What I saw was the stuff of nightmares. Also, Noise decided to increase the amount of enemies being on the screen at the same time so that also played the part to a certain degree
Also, it was Island 32, it was not after Shop island, not sure if getting 1-2 chests, even spiked ones are supposed to trigger that stuff
* loot spawned in from breaking a red crystal fell below the floor of the island and was unobtainable.
Observations/Annoyances
* The ring of armor and ring of reinforcement do not stack. Is this not intended to work the way I think it should? (edit: looks like it's fixed in the most recent patch)
* grub juggling will interrupting long melee attacks, specifically the pickaxe. It's one thing to lose your melee to being frozen, but this feels pretty bad.
*There have been many occasions where I've been stunlocked by multiple slugs from thousands of HP to death. Should there be a limit to this effect?
Regarding the loot spawning under the floor, you can press the Auto Loot key to pick it up once an island ends.
Re: grub juggling / slug stunlocking: yeah that's something that I want to improve for sure, it can be frustrating.
Starting hp bug has been fixed in tonight's update