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we have a short range single hit, a short range multi-hit, a big area nuke with a long cooldown, and a line attack as melee options right now.
In what way would a sword or axe actually give any meaningful variety to what we've got while still allowing the current options to remain relevant?
Also, by island 30 you absolutely don't have everything the game has to offer, and the game is only intended to be played to island 28 or 56 anyways.
Good to see that you're a dev and have determined peak island game play levels.
I dont think we will get anything quite like what youre talking about, just because I think it couldnt work without firing a projectile. How would big shot, spiral shot, split shot, arc shot, heavy shot, etc affect it? I know you said for him to change it, but I dont see how without extraneous effort. Coding the game to specifically treat a primary weapon as different from the others and only drop relevant mods seems frustrating when he could add more Melee weapons to his limited pool. I would love to see more melee come, and more melee perks as well
Many of the weapon-mods can not work at all and even when - you'd just be dead on any higher difficulties. like no - that is not even an option no matter how good you think you are.
I too have wished for more melee weapons but even just a cursory glance shows they can only be additions to the already existant melee option and not part of the main-weapons.
To make melee viable the game would have to change on a fundamental level to the detriment of the core gameplay.
Pickaxe addition is amazing, it has become my permanent pick nowadays. I pick it because I don't want to deal with the BS of Blender+Hammer and just flying through the air without them being able to hit me. So unfair
Claw and Dagger are very same-y, with terrible range
The only consolation Dagger has is that it procs melee attack 5 whopping times so you can stack those Fire/Ice Claw perks really well as each individual hit will apply stacks
But I'm not sure who in their right mind would be picking Dagger. It has no range whatsoever, even with perks
I personally want a Tomahawk - a ranged melee that you can throw ahead of enemies that does a lot of base damage, but can miss and upon miss create an insignificant splash AOE damage
Other than that, how exactly would you utilize your "Swords or Axes" or whatever?
Imagine Sword being your Claw
and Axe being the Tomahawk idea I just described
That's it?
You have variety between Hammer, Pickaxe and Claw, with Claw being arguably the worst. Back in the day Pickaxe didn't even exist and Hammer skill was different than it is now. Now it's even more OP and gives you more air time which is ridiculous
We should be glad we already got more versatility
There will be more added in the future - don't worry
TUC is doable with just melee, so that sort of blows your argument apart.
If you really want melee only then there could potentially be a mode in which you could disable your main weapon along with all mods and perks associated with it and prune the loot pool. This would still require quite a bit of work but notably less than the alternative.