Crab Champions

Crab Champions

View Stats:
Duskmorne Apr 9, 2023 @ 6:47pm
4
3
3
2
locked perk slots
having to re-unlock perk slots every single run has no place being in the game, and i cant even imagine the thought process behind why they were re-implemented
Originally posted by Eudicots:
Originally posted by Geoff:
I like it honestly. I like having everything unlocked, but i like making the harder decisions on securing a solid build even more.
Doesn't make decisions harder since it makes any perk that gives extra crystals the best choice possible. If anything it just reinforces the meta.
< >
Showing 1-15 of 55 comments
Nuggets Apr 9, 2023 @ 6:56pm 
+1
Synveil Apr 9, 2023 @ 7:01pm 
+1

This needs to go. if you want to come up with a sink for crystals think of something else, this isn't it.
RoyalGrassblade Apr 9, 2023 @ 7:09pm 
apparently in the discord the dev mentioned he wanted people to go with less builds b4 unlocking slots to add more challenge
Synveil Apr 9, 2023 @ 7:15pm 
Originally posted by RoyalGrassblade:
apparently in the discord the dev mentioned he wanted people to go with less builds b4 unlocking slots to add more challenge
Well the dev is wrong on this one.

If he wanted this system it should have a higher cost and be a permanent unlock.

The way it is currently is tedious and honestly just crap.
dudes ruined his game if that is the stance he's going to take because people play these games to get into a power fantasy and this works against that.
Duskmorne Apr 9, 2023 @ 7:18pm 
Originally posted by RoyalGrassblade:
apparently in the discord the dev mentioned he wanted people to go with less builds b4 unlocking slots to add more challenge
Less variety in a ROGUELIKE???????
Geoff Apr 9, 2023 @ 7:30pm 
I like it honestly. I like having everything unlocked, but i like making the harder decisions on securing a solid build even more.
The author of this thread has indicated that this post answers the original topic.
Eudicots Apr 9, 2023 @ 7:47pm 
Originally posted by Geoff:
I like it honestly. I like having everything unlocked, but i like making the harder decisions on securing a solid build even more.
Doesn't make decisions harder since it makes any perk that gives extra crystals the best choice possible. If anything it just reinforces the meta.
Dan_The_Noob Apr 9, 2023 @ 7:53pm 
Originally posted by Eudicots:
Doesn't make decisions harder since it makes any perk that gives extra crystals the best choice possible. If anything it just reinforces the meta.
ya the shop having a refresh that also refills slots you bought the item from is super exploitable by just spamming economy perks and health between shops. :|
MCH Apr 9, 2023 @ 7:55pm 
+1
BlyZeraz Apr 9, 2023 @ 8:01pm 
Has to be removed for sure. A roguelike where you can't actually build cannot work.
Shiroe (cortana) Apr 9, 2023 @ 8:04pm 
its just bad...
Either have all slots enabled from the get go or even flat out remove the slots so you cant even buy more than the "standard" ones

With how many greed perks, health, crystal perks, dmg, reload, elemental and so on, its simply not enough..

You are either forced to go all out on dmg, reload, fire rate, elemental and drop crystal perks, and never unlock any slots if you want to spend the money in shop.
Or you choose to pick crystal perks instead just to unlock the extra slots and kinda being forced to drop other more useful perks, such as fire-rate, dmg and so on..

Sure, after a loop or two it doesnt matter, but on your first run this is either go hard on dmg and lack crystals or go hard on crystal and lack dmg severely
tsaraph Apr 9, 2023 @ 8:09pm 
I had more fun when they were locked. Every pick was going for the most cohesive build for the strategy I was using and that felt like meaningful decision making. It was just more interesting than taking every single item offered.

What I didn't like about it was how important +crystal items became, and they were taken over almost anything else for too long into the game. Noisestorm talked about some sort of middle ground of having half the slots unlocked and balancing the cost of the unlocks. To me that seems like the best option if done well.

tldr: picking the most cohesive perks with the ability to unlock more slots and really pump up damage and utility is fun, but not when economy perks are mandatory to get a run off the ground.
Last edited by tsaraph; Apr 9, 2023 @ 8:10pm
Yuriji Apr 9, 2023 @ 8:57pm 
remove it...
Mini Mango Apr 9, 2023 @ 9:05pm 
Boneheaded decisions and all this does is make mandatory certain economy perks mandatory or you scuff the run to try again. +1
Gonna -1 that. There's enough slots from the start to work with for a single run, and it makes you work only a tiny bit harder if you want to loop.
< >
Showing 1-15 of 55 comments
Per page: 1530 50

Date Posted: Apr 9, 2023 @ 6:47pm
Posts: 55