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语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Alfonso Vallés is a legendary dubber!
Even people outside Spain remember his work on Metal Gear Solid.
Also the Russian font in this game is really ugly compared to the Latin one, and it took 1 guy on the forum to fix that (he made a new Cyrillic font that faithfully replicates the aesthetic of the original Latin one), but I know Russian localisation almost universally sucks rhino arse in all games so Blasphemous is sadly not unique in this regard.
It also seems as if certain environments and scenes have been overworked significantly, I do not regret buying this game and waiting this long,
I hope the debut of the new content will be spectacular